Deities: Falazure (NE), Graz'zt (?), Lolth (CE), Mask (NE), Orcus (CE), Set (LE), Shar (NE), Shargaas (CE), The Patient One (NE), The Xammux (?)
Name: Vile Darkness
Granted Power: You gain the Blind-Fight feat.
Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Darkvision | T | N | Y | 1h/l | 1a | T | 6h | See 60 ft. in total darkness. |
Vile Darkbolt | Ev- | F~ | Y | ! | 1a | C | G | Deals 1d8 damage/2 levels (max 5d8), half is cold damage, and stuns 1 round. |
Deeper Darkness | Ev | N | N | 1d/l* | 1a | T | 24h | Object sheds supernatural shadow in 60-ft. radius. |
Damning Darkness | Ev- | N | M;* | 10m/l* | 1a | T | G | Darkness deals 2d6 unholy damage to good creatures or 1d6 to nongood and non-evil creatures, per round. |
Black Tentacles | C | N | N | 1r/l* | 1a | M | G | Tentacles grapple all within 15 ft. spread. |
Wall of Force | Ev | N | N | 1r/l* | 1a | C | G | Wall is immune to damage. |
Shadow Walk | I | W- | Y | 1h/l* | 1a | T | 24h | Step into shadow to travel rapidly. |
Utterdark | C- | N | N | 1h/l | 3r | C | 6h | 100-ft/level radius of darkness that evil creatures can see through. |
Screen | I | N|Wd | N | 1d | 10m | C | 24h | Illusion hides area from vision, scrying. |