Deities: Auril (NE), Azul (LE), Blibdoolpoolp (CE), Dark Six (Pantheon) (NE), Deep Sashelas (CG), Eadro (N), Eldath (NG), Geshtai (N), Isis (NG), Istishia (N), Lliendil (CN), Obad-Hai (N), Osprem (LN), Panzuriel (NE), Procan (CN), Sebek (NE), Semuanya (N), Silvanus (N), Solanil (NG), The Devourer (NE), Umberlee (CE), Ventila (N)
Name: Water
Granted Power: You can turn or destroy fire creatures as a good cleric turns undead. You can also rebuke or command water creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Obscuring Mist | C | N | N | 1m/l | 1a | 20f | G | Fog obscures all sight incl darkvision, 20% miss chance on adjacent, 50% on farther creatures. |
Fog Cloud | C | N | N | 10m/l | 1a | M | G | Obscure sight and darkvision beyond 5'. 20% miss chance within 5', 50% miss chance further. 11+ mph wind disperses fog in 4 rounds, 21+ mph in 1 round. |
Water Breathing | T | W- | Y | 2h/l;x | 1a | T | 4h | Subjects can breathe underwater. |
Control Water | T | N | N | 10m/l* | 1a | L | 1h | Raises or lowers bodies of water. |
Ice Storm | Ev | N | Y | 1r | 1a | L | G | Hail deals 3d6 bludgeoning damage and 2d6 cold damage in cylinder 40 ft. across. |
Cone of Cold | Ev | R½ | Y | ! | 1a | 60f | G | 1d6/level (max 15d6) cold damage in a cone. |
Acid Fog | C | N | N | 1r/l | 1a | M | G | Fog deals 2d6 acid damage per round. |
Horrid Wilting | N | F½ | Y | ! | 1a | L | G | Deals 1d6/level damage within 30 ft. |
Elemental Swarm | C | N | N | 10m/l* | 10m | M | 1h | Summons multiple elementals. |