Conj |
- Black Bag: Creates extradimensional bag of torture tools.
- Devlin's Barb: You temporarily create an arrow, bolt, bullet, or sling stone that ceases to exist at the end of the duration.
- Obscuring Mist: Fog surrounds you.
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Div | |
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Ench |
- Addiction: Subject becomes addicted to a drug.
- Distract Assailant: Swift. One creature is flat-footed* for 1 round.
- Shock and Awe: Reduces a surprised creature's initiative roll.
- Sleep: Puts 4 HD of creatures into magical slumber.
- Stupor: One helpless subject is put in a state that allows him to be moved but take no other actions.
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Illu | |
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Necr | |
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Tran |
- Ebon Eyes: Subject can see through magical darkness.
- Feather Fall: Objects or creatures fall slowly.
- Jump: Subject gets bonus on Jump checks.
- Lightfoot: Your move does not provoke attacks of opportunity for 1 round (swift)
- Low-Light Vision: Subject sees twice as far under current light.
- Mimicry: Perfectly mimic familiar sounds, voices, or accents.
- Rooftop Strider: Move across uneven surfaces with ease.
- Spring Sheath: Automatically draws a weapon.
- Sticky Fingers: Gain +10 bonus to Sleight of Hand checks.
- Woodwisp ArrowM: Enables a masterwork arrow or bolt to pass through wood.
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Abjur | |
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Conj |
- Ice Knife: Ranged attack, 1d8 points of cold damage and 2 cold Dexterity damage.
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Div | |
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Ench |
- Getaway: Causes pursuers to go astray 50% of the time.
- Sacrificial Skill: Caster gains +5 bonus on Knowledge (religion) checks made during sacrifice.
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Evoc | |
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Illu | |
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Tran | |
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Abjur | |
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Conj |
- Create Fetch: Craft a temporary duplicate of yourself that follows telepathic orders.
- Devlin's Venomblade: Temporarily create a slashing weapon coated in venom that disappears after the first wounding.
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Div | |
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Ench |
- AnathemaF: Break the divine link between your god and lower-ranked members of your faith.
- Deep Slumber: Puts 10 HD of creatures to sleep.
- Masochism: For every 10 hp damage you take, you gain +1 on attacks, saves, and checks.
- Sadism: For every 10 hp damage you deal, you gain +1 on attacks, saves, and checks.
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Evoc | |
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Illu | |
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Necr |
- Ebon Ray of Doom: Black energy prevents magical healing and special healing abilities from functioning.
- False Life: Gain 1d10 temporary hp +1/level (max +10).
- Spider Poison: Touch deals 1d6 Str damage, repeats in 1 minute.
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Tran | |
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Conj | |
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Div | |
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Evoc | |
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Illu |
- Greater Invisibility: As invisibility, but subject can attack and stay invisible.
- Shadow Form: Gain +4 on Hide, Move Silently, and Escape Artist checks, and concealment; you can move through obstacles if you have ranks in Escape Artist.
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Necr |
- Cursed Blade: Swift, Creature gains a curse that prevents healing or raising until removed.
- Heart Ripper: Slay a creature with HD totaling up to your caster level or less. Stun him if more.
- Poison: Touch deals 1d10 Con damage, repeats in 1 min.
- Shadow ArrowM: Masterwork arrow or bolt deals 1d6 points of Strength damage.
- Stop Heart: Touched living humanoid drops to -8 hitpoints.
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Tran | |
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