Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Abyssal Army | C-? | N | N | 10m/l* | 10m | M | 1h | Summons demons to fight for you. |
Anathema (F) | En | N | N | P | 1r | U | 6h | Break the divine link between your god and lower-ranked members of your faith. |
Astral Projection (M) | N | N | Y | x | 30m | T | G | Projects you and companions onto Astral Plane. |
Avalanche of Devastation | C | R½ | N | C:1r/l | 1a | 40f | G | Rolling bludgeoning damage deals 8d6 in 40-ft. long segments of a cone per round of concentration. |
Awaken Construct (M) (XP) | T | W- | Y | ! | 8h | T | G | |
Call Marut (XP) | C! | N | N | ! | 10m | C | G | A marut aids you in pursuing one seeking to cheat time. |
Cast in Stone | T | N&F- | N | 1r/l* | 1a | P | G | Petrifying gaze attack. |
Cometstrike | C | R~ | N | 3r | 1a | M | G | 3 comets per round strike targets, each dealing 3d6 bludgeoning and 1d4/level (max 10d4) cold damage. |
Conjure Ice Beast IX | C | N | N | 1r/l* | 1r | C | G | Conjures ice creature to fight for you. |
Despoil (M) | T- | F~|F- | Y | ! | 1m | T | G | Kills plants, damages objects in 100-ft. radius/level. |
Doom of the Seas (XP) | C- | N | N | 1r/l* | 1r | T | G | Summons a fiendish kraken (Doom of the Seas) under your command. |
Mass Drown | C | F- | Y | ! | 1a | C | G | As drown, but affects multiple creatures. |
Elemental Swarm | C | N | N | 10m/l* | 10m | M | 1h | Summons multiple elementals. |
End to Strife | En | N | Y | 1r/l | 1a | 80f | G | Any attack made within 80 feet of caster causes attacker to take 1d6 points of lethal or nonlethal damage/caster level (max 20d6). |
Energy Drain | N | F~ | Y | ! | 1a | C | G | Subject gains 2d4 negative levels. |
Erupt | T | F½ | Y | ! | 1m | T | P | Lava causes 10/level fire damage ignites fires. Fortitude save halves damage and avoids catching fire. |
Etherealness | T | N | Y | 1m/l* | 1a | T | 30m | Travel to Ethereal Plane with companions. |
Feast of Champions | C | N | N | 1h+12h;x | 10m | C | 24h | Food for one creature/level heals and grants comprenensive bonuses. |
Fimbulwinter (XP) | T | N | N | 4d12w | 10m | 1m/l | G | Creates winter weather for miles around you that lasts for months. |
Foresight | D | N|W- | M | 10m/l | 1a | P|T | 1h | Sixth sense warns of impending danger. |
Gate (XP) | C | N | N | !|C (<=1r/l);x | 1a | M | G | Connects two planes for travel or summoning. |
Mass Heal | C | W- | Y | ! | 1a | C | G | As heal, but with several subjects. |
Heavenly Host | C+! | N | N | 10m/l* | 10m | M | 1h | Summons archons to fight for you. |
Hellish Horde | C-! | N | N | 10m/l* | 10m | M | 1h | Summons devils to fight for you. |
Hunters of Hades (M) | C- | N | N | 10m/l* | 1m | M | 1h | Summons a pair of pack fiends or a Retriever to follow your commands. |
Implosion | Ev | F- | Y | C (<=4r) | 1a | C | G | Kills one creature/round. |
Imprisonment | A | W- | Y | ! | 1a | T | G | Entombs subject beneath the earth. |
Incarnate Construct (XP) | T | W- | Y | ! | 8h | T | G | Turns construct into living creature. |
Magma Burst | C | R½ | Y | ! | 1r | M | G | Creates an area of lava, dealing 20d6 fire damage/round. |
Mantle of the Fiery Spirit (M) (XP) | T | W- | Y | ! | 1a | T | G | Permanently grants one creature the fire subtype. |
Meteor Swarm | Ev | N|R½ | Y | ! | 1a | L | G | Four exploding spheres each deal 6d6 fire damage. |
Miracle (XP) | Ev | N | Y | x | 1a | txt | G | Requests a deity's intercession. |
Moonfire | Ev | R½&W- | Y | !&1r/l;x | 1a | 60f | G | Cone of moonlight deals 1d8 damage/two levels (max 10d8), magical auras glow for 1 round/level, illuminates as full moon, negates electricity for 1 round/level. |
Nature's Avatar | T | W- | Y | 1m/l | 1sw | T | 30m | Animal gains +10 on attack and damage, extra attack, and 1d8 hp/caster level. |
Necrotic Termination (F) (XP) | N- | F~ | N | ! | 1a | M | G | Permanently eliminates encysted subject. |
Planar Perinarch | T | N&R- | N | 1r/l;x | 1a | C | G | Gain control over a small area of any divinely morphic plane. |
Permanent Soul Binding (M) (XP) | C | W- | N | ! | 8h | T | G | Permanently soul bind an item to a person. |
Phantom Bear | C | N | N | C:1r/l | 1r | M | G | As phantom wolf, except you instead conjure an incorporeal bear with a fearsome roar. |
Plague of Undead (M) | N- | N | N | ! | 1a | C | G | Animates horde of undead. |
Quagmire Vortex | Ev | N | N | 1r/l* | 1a | L | G | Muddy "whirlpool" causes death and destruction in a swamp. |
Rain of Black Tulips | Ev+ | F~ | Y | 1r/l* | 1a | L | G | Black tulips fall from the sky; evil creatures take 5d6 damage per round and are nauseated. |
Raise Volcano (M) (XP) | C | R~ | N | C | 1r | L | G | Create a devestating volcano. |
Shadow Landscape | I | R~ | Y | 1d/l* | 1h | L | 24h | Makes natural terrain more dangerous, creates guardians that you command. |
Shapechange (F) | T | N | N | 10m/l* | 1a | P | 4h | Transforms you into any creature, and change forms once per round. |
Soul Bind (F) | N | W- | N | P | 1a | C | G | Traps newly dead soul to prevent resurrection. |
Spread of Savagery | En- | W- | Y | 1h/l | 1h | L | 12h | Creatures within 10 ft./level become hostile and savage. |
Storm of Vengeance | C | N | Y | C (<=10r)* | 1r | L | G | Storm rains acid, lightning, and hail. |
Sublime Revelry | A | N | N | 1m/l* | 1r | C | 30m | Targets immune to pain and mind-influencing effects, and take half damage from melee and ranged attacks. |
Summon Desert Ally IX | C | N | N | 1r/l* | 1r | C | G | Calls dustform creature to fight. |
Summon Elemental Monolith (M) | C | N | N | C:1r/l* | 1r | M | G | You conjure a tremendously powerful creature known as an elemental monolith. |
Summon Monster IX | C | N | N | 1r/l* | 1r | C | G | Calls extraplanar creature to fight for you. |
Summon Nature's Ally IX | C | N | N | 1r/l* | 1r | C | G | Calls creature to fight. |
Sympathy (M) | En | W- | Y | 2h/l* | 1h | C | G | Object or location attracts certain creatures. |
Teleportation Circle (M) | C | N | Y | 10m/l* | 10m | 0f | G | Circle teleports any creature inside to designated spot. |
Transmute Rock to Lava | T | R½ | N | ! | 1a | M | G | Transmute rock to lava dealing 2d6 points of fire damage or 20d6. |
True Resurrection (M) | C | N | Y | ! | 10m | T | G | As resurrection, plus remains aren't needed. |
Tsunami | C | F~ | N | C:1r/l* | 1r | L | G | Each round victims caught in massive wave take 1d6 bludgeoning damage/level (max 20d6), Fortitude save for half. Escape requires DC 20 Swim** check. |
Undeath's Eternal Foe | A+ | N | Y | 1r/l | 1a | C | G | Targets receive death ward and immunity to most undead special attacks. |
Undermaster (XP) | T | N | N | 1r/l | 1a | P | G | You gain earth-related spell-like abilities. |
Unyielding Roots | T | F- | Y | 1m/l* | 1a | T | 30m | Creature grows roots that keep it stationary and heal it every round. |
Vile Death (M) (XP) | C- | N | Y | P* | 1h | T | G | Undead creature gains fiendish template. |
Greater Visage of the Deity | T-+ | N | N | 1r/l | 1a | P | G | As visage of the deity, lesser , except that you become half-celestial or half-fiend. |
Were-Doom | Ev- | F- | Y | 1d | 1m | L | G | 1d4 creatures infected with lycanthropy. |
Greater Whirlwind | Ev | F~ | Y | 1r/l | 1a | M | G | As whirlwind, but larger and more destructive. |