Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Charm Monster | En | W- | Y | 1d/l | 1a | C | 1h | Makes monster believe it is your ally. |
Confusion | En | W- | Y | 1r/l | 1a | M | G | For 1 round/level, subject will attack caster 10%, act normally 10%, babble 30%, flee 20%, attack nearest creature 30%. |
Crushing Despair | En | W- | Y | 1m/l | 1a | 30f | G | Subjects take -2 on attack rolls, damage rolls, saves, and checks. |
Freedom of Movement | A | W- | Y | 10m/l | 1a | P|T | 1h | Move normally despite impediments. Automatic success on grapples and Escape Artist checks vs grapple or pin. Normal movement underwater. |
Greater Invisibility | I | W- | Y | 1r/l* | 1a | P|T | G | As invisibility, but subject can attack and stay invisible. |
Locate Creature | D | N | N | 10m/l | 1a | L | 4h | Indicates direction to familiar creature. |
Mirror Image, Greater | I | N | N | 1m/l* | 1ia | P | G | As mirror image*, but gain an additional image each round (max 8). Can be cast out of turn. |
Phantom Battle | I | W- | Y | 1r/l | 1a | M | G | Creatures failing save in area are flanked and denied attacks of opportunity. A CL number of designated allies are unaffected. |
Rainbow Pattern | I | W- | Y | C+1r/l* | 1a | M | G | Lights fascinate 24 HD of creatures. |
Solid Fog | C | N | N | 1m/l | 1a | M | G | Blocks vision and slows movement. |
Whelm, Mass | A | W- | Y | 1d | 1a | 0f | G | 1d6 nonlethal damage/level (max 10d6) to 1 creature/level. |