Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Chain Lightning | Ev | R½ | Y | ! | 1a | L | G | 1d6/level (max 20d6) electricity damage; 1 secondary bolt/level each deals half damage. |
Clenched Fist | Ev | N | Y | 1r/l* | 1a | M | G | |
Disintegrate | T | F~ | Y | ! | 1a | M | G | Makes one creature or object vanish. |
Hold Monster | En | W- | Y | 1r/l*;x | 1a | M | G | As hold person, but any creature. |
Polar Ray | Ev | N | Y | ! | 1a | C | G | Ranged touch attack deals 1d6/level cold damage. |
Slashing Dispel | A/Ev | N | N | ! | 1a | M | G | As dispel magic but creatures take 2 damage/spell level for each spell dispelled. |
Sonic Shield | Ev | N | N | 1r/l | 1a | P | G | +4 deflection AC. Attackers get 1d8 sonic damage, and must Fort save to avoid knocked 5 ft back or take another 1d8 sonic damage. |
Waves of Fatigue | N | N | Y | ! | 1a | 30f | G | Several targets become fatigued. |