Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Bless Water (M) | T+ | W- | Y | ! | 1m | T | G | Makes holy water. |
Cure Light Wounds | C | W½ | Y;* | ! | 1a | T | G | Cures 1d8 damage +1/level (max +5). |
Goodberry | T | N | Y | 1d/l | 1a | T | 6h | 2d4 berries each cure 1 hp (max 8 hp/24 hours). |
Protection from Evil | A+ | W- | N;* | 1m/l* | 1a | T | 5m | +2 to AC and saves, counter mind control, hedge out elementals and outsiders. |
Remove Fear | A | W- | Y | 10m;x | 1a | C | G | Suppresses fear or gives +4 on saves against fear for one subject + one per four levels. |
Remove Paralysis | C | W- | Y | ! | 1a | C | G | Frees one or more creatures from paralysis or slow effect. |
Sanctuary | A | W- | N | 1r/l | 1a | T | 5m | Opponents cant attack you, and you can't attack. |
Speak with Animals | D | N | N | 1m/l | 1a | P | 30m | You can communicate with animals. |