Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Cause Fear | N | W~ | Y | 1d4r|1r;x | 1a | C | G | One creature of 5 HD or less flees for 1d4 rounds. |
Charm Person | En | W- | Y | 1h/l | 1a | C | 1h | Makes one humanoid friendly. Creature gets +5 to save if threatened or attacked. |
Detect Good | D | N | N | C:10m/l* | 1a | 60f | G | Reveals creatures, spells, or objects of selected alignment. |
Heartache | En- | W- | Y | 1r | 1a | C | G | Subject helpless for 1 round. |
Protection from Good | A- | W- | N;* | 1m/l* | 1a | T | 5m | +2 to AC and saves, counter mind control, hedge out elementals and outsiders. |
Sleep | En | W- | Y | 1m/l | 1r | M | G | Puts 4 HD of creatures into magical slumber. |
Unnerving Gaze | I | W- | Y | 1r/l | 1a | C | G | Subject takes -1 penalty on attacks. |