Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Absorption | A | N | N | 10m/l# | 1a | P | G | You absorb 1d4+6 spell levels directed at you. |
Abyssal Army | C-? | N | N | 10m/l* | 10m | M | 1h | Summons demons to fight for you. |
Arcana Form | T | N | N | 10m/l | 1a | P | 1h | Become incorporeal and cast spells with your hit points and constitution. |
Astral Projection (M) | N | N | Y | x | 30m | T | G | Projects you and companions onto Astral Plane. |
Awaken Construct (M) (XP) | T | W- | Y | ! | 8h | T | G | |
Black Blade of Disaster | C | N | Y | C:1r/l | 1a | C | G | Floating magic weapon disintegrates subjects, Dealing 2d6/level (max 40d6) disintegrate damage. |
Blinding Glory | C+ | N | N | 1h/l | 1h | C | G | Create light as daylight in a 100 ft/level radius burst that blinds evil creatures. |
Breath Weapon Admixture | T | N | N | 1r | 1sw | P | G | Breath weapon deals a second damage type (cold, acid, electricity, fire, or sonic). |
Call Marut (XP) | C! | N | N | ! | 10m | C | G | A marut aids you in pursuing one seeking to cheat time. |
Chain Contingency (F) | Ev | N | N | 1d/l#* | 10m | P | G | As contingency except up to three spells. |
Greater Construct Essence | T | W- | Y | 1m/l | 1a | T | G | Grants a living construct all the benefits of the construct type. |
Crushing Fist of Spite (M) | Ev- | R½|R- | Y | 1r/l | 1a | M | G | Fist deals 1d6 force damage/level each round. |
Crushing Hand | Ev | N | Y | 1r/l* | 1a | M | G | Large hand provides cover, pushes, or crushes your foes. |
Dominate Monster | En | W- | Y | 1d/l | 1r | C | 1h | As dominate person, but any creature. |
Greater Dragon Ally (XP) | C | N | N | ! | 10m | C | G | As dragon ally, lesser, but up to 27 HD. |
Effulgent Epuration | A | W- | Y | 1r/l | 1a | C | G | Creates one sphere/level to negate hostile magic. |
Energy Drain | N | F~ | Y | ! | 1a | C | G | Subject gains 2d4 negative levels. |
Enervating Breath | N | N | N | 1r | 1sw | P | G | Your breath weapon also bestows 2d4 negative levels. |
Etherealness | T | N | Y | 1m/l* | 1a | T | 30m | Travel to Ethereal Plane with companions. |
Eye of Power | D | N | N | 1m/l* | 10m | U | G | As arcane eye, but you can cast spells of 3rd level or lower through it. |
Foresight | D | N|W- | M | 10m/l | 1a | P|T | 1h | Sixth sense warns of impending danger. |
Freedom | A | W- | Y | ! | 1a | C | | G | Releases creature from imprisonment. |
Frostfell | T | F~ | * | 1h/l | 1r | M | 6h | Intense cold turns all subjects in area into ice. |
Gate (XP) | C | N | N | !|C (<=1r/l);x | 1a | M | G | Connects two planes for travel or summoning. |
Heavenly Host | C+! | N | N | 10m/l* | 10m | M | 1h | Summons archons to fight for you. |
Hellish Horde | C-! | N | N | 10m/l* | 10m | M | 1h | Summons devils to fight for you. |
Hide Life (XP) | N | N | N | !;x | 1d | P | G | You lock away your life force into a small receptacle and cannot be killed while the receptacle remains intact. |
Hindsight (M) | D | N | N | ! | 1h | 60f | G | Divination that allows you to see the history of a location. |
Mass Hold Monster | En | W- | Y | 1r/l*;x | 1a | M | G | As hold monster, but all within 30 ft. |
Ice Assassin (M) (XP) | I | N | N | ! | 8h | T | G | Creates duplicate of creature with sole purpose to slay original. |
Iceberg | Ev | N|R½ | Y | ! | 1a | L | G | Block of ice falls from sky, dealing 20d6 damage and burying subjects. |
Imbrue | C | N | N | 1d/l* | 1r | C | G | Bind a creature from a planar binding into a living host. |
Implore (XP) | C | W- | M;* | ! | 10m | C | G | Call and trap an elemental or outsider of 24 HD using its true name. |
Imprisonment | A | W- | Y | ! | 1a | T | G | Entombs subject beneath the earth. |
Incarnate Construct (XP) | T | W- | Y | ! | 8h | T | G | Turns construct into living creature. |
Instant Refuge (M) (XP) | Ev | N | N | P# | 10m | P | G | Enhanced contingency spell teleports you under six possible conditions. |
Invoke Magic (M) | Ev | N | N | 1r | 1sw | P | G | Momentarily negate antimagic effects. |
Mage's Disjunction | A | W- | N | ! | 1a | C | G | Dispels magic, disenchants magic items. |
Magic Miasma | A | N | N | 1r/l | 1a | M | G | Solid fog reduces caster level by -4 and spell DCs by -2. |
Magma Burst | C | R½ | Y | ! | 1r | M | G | Creates an area of lava, dealing 20d6 fire damage/round. |
Maw of Chaos | A? | W~ | Y | 1r/l | 1a | M | G | Area of energy deals 1d6/caster level force damage and disrupts concentration. |
Meteor Swarm | Ev | N|R½ | Y | ! | 1a | L | G | Four exploding spheres each deal 6d6 fire damage. |
Mindrape | En- | W- | Y | ! | 1a | M | 12h | You learn everything subject knows and can alter its memory or knowledge. |
Necrotic Termination (F) (XP) | N- | F~ | N | ! | 1a | M | G | Permanently eliminates encysted subject. |
Node Genesis (XP) | C | N | N | ! | 1td | T | G | Creates a Class 1 earth node. |
Planar Perinarch | T | N&R- | N | 1r/l;x | 1a | C | G | Gain control over a small area of any divinely morphic plane. |
Permanent Soul Binding (M) (XP) | C | W- | N | ! | 8h | T | G | Permanently soul bind an item to a person. |
Plague of Undead (M) | N- | N | N | ! | 1a | C | G | Animates horde of undead. |
Planar Navigation (F) | C | W- | Y | ! | 1m | T | G | Send a whole ship to another plane. |
Power Word Kill | En | N | Y | ! | 1a | C | G | Kills one creature with 100 hp or less. |
Precipitate Complete Breach (M) (XP) | C | N | Y | x | 10m | 0f | G | You rip wide the boundary between two planes. |
Prismatic Sphere | A | N | * | 10m/l* | 1a | 10f | G | As prismatic wall, but surrounds on all sides. |
Programmed Amnesia (M) | En | W- | Y | P | 10m | C | G | You can selectively destroy, alter, or implant memories in the target creature as you see fit. |
Reaving Dispel | A | N | N | ! | 1a | M | G | As dispel magic, except maximum +25 and if targeted, you can take control of the spell. |
Refuge (M) | C | N | N | P# | 1a | T | G | Alters item to transport its possessor to you. |
Replicate Casting (M) (XP) | T | N | * | x | 1r | txt | G | Duplicate observed spell or spell-like ability. |
Shades | I | Wd; | Y;* | x | 1a | txt | G | As shadow conjuration, but up to 8th level and 80% real. |
Shapechange (F) | T | N | N | 10m/l* | 1a | P | 4h | Transforms you into any creature, and change forms once per round. |
Skyrift (M) (F) (XP) | I | N | N | P | 1h | T | G | Make a 1 mile radius area appear to be in perpetual night or dusk. |
Soul Bind (F) | N | W- | N | P | 1a | C | G | Traps newly dead soul to prevent resurrection. |
Greater Spell Matrix (F) | T | N | N | 10m/l | 1a | P | G | Stores up to three spells of 3rd level or lower to be released later. |
Sphere of Ultimate Destruction | C | F~ | Y | 1r/l* | 1a | M | G | Sphere disintegrates everything it touches. |
Srinshee's Spell Shift | A | N | N | 1r/l* | 1a | P | G | Instead of countering another's spell, you can apply a metamagic feat to it, manipulate one of its properties, or stun the caster. |
Summon Elemental Monolith (M) | C | N | N | C:1r/l* | 1r | M | G | You conjure a tremendously powerful creature known as an elemental monolith. |
Summon Monster IX | C | N | N | 1r/l* | 1r | C | G | Calls extraplanar creature to fight for you. |
Teleportation Circle (M) | C | N | Y | 10m/l* | 10m | 0f | G | Circle teleports any creature inside to designated spot. |
Time Stop | T | N | N | 1d4+1r ;x | 1a | P | 4h | You act freely for 1d4+1 rounds. |
Transmute Rock to Lava | T | R½ | N | ! | 1a | M | G | Transmute rock to lava dealing 2d6 points of fire damage or 20d6. |
Unbinding | A | N | N | ! | 1r | 180f | G | Frees everyone in range from spells that constrain or bind. |
Undermaster (XP) | T | N | N | 1r/l | 1a | P | G | You gain earth-related spell-like abilities. |
Utterdark | C- | N | N | 1h/l | 3r | C | 6h | 100-ft/level radius of darkness that evil creatures can see through. |
Vile Death (M) (XP) | C- | N | Y | P* | 1h | T | G | Undead creature gains fiendish template. |
Wail of the Banshee | N | F- | Y | ! | 1a | C | G | Kills one creature/level. |
Weird | I | Wd&F~ | Y | ! | 1a | M | G | As phantasmal killer, but affects all within 30 ft. |
Wish (XP) | U | N | Y | x | 1a | txt | G | As limited wish, but with fewer limits. |
Zajimarn's Avalanche | C | R~ | Y | ! | 1a | L | G | Wave of slush deals 1d4 cold/level and moves targets. |