Index of Spells by Domain - Decay

Deities: Dark Six (Pantheon) (NE), The Keeper (NE)

Name: Decay

Granted Power: You may use a touch of decay once per day. Your touch of decay is a supernatural ability that causes putrescence in organic matter and weakens inorganic matter. You must succeed on a melee touch attack to affect a creature (using the rules for touch spells.) If you touch a living creature including constructs with the living subtype, you deal 1d4 points of Constitution damage. If you touch an undead creature, an object, or a construct without the living construct subtype, you deal 2d6 points of damage +1 point per cleric level.

Name Scl Sv Rs Dur CT Rng Re Description
Doom N W- Y 1m/l 1a M G

One subject takes -2 on attack rolls, damage rolls, saves, and checks.

Ray of Enfeeblement N N Y 1m/l 1a C G

Ray gives 1d6 + 1 per two levels (max 1d6 + 5) Strength Enhancment penalty (minimum 1 Strength).

Contagion N- F- Y ! 1a T G

Infects subject with chosen disease.

Enervation N N Y ! 1a C G

Subject gains 1d4 negative levels.

Blight N Y ! 1a T G

Withers one plant or deals 1d6/level (max 15d6) damage to plant creature.

Antilife Shell A N Y 10m/l* 1r 10f G

10-ft. field hedges out living creatures.

Withering Palm N F- Y ! 1a T G

Touch attack deals 1/2 levels (max 10) Str and Con damage. A crit drains instead.

Horrid Wilting N Y ! 1a L G

Deals 1d6/level damage within 30 ft.

Energy Drain N F~ Y ! 1a C G

Subject gains 2d4 negative levels.