Index of Spells by Domain - Nobility

Deities: Altua (LG), Bahamut (LG), Heironeous (LG), Horus-Re (LG), Lathander (NG), Milil (NG), Nobanion (LG), Pelor (NG), Red Knight (LN), Siamorphe (LN), Tem-Et-Nu (LN)

Name: Nobility

Granted Power: Once per day, you can inspire allies that year you speak for 1 round. Each ally gains a +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls. Uisng this ability is a standard action, and the effect lasts for a number of rounds equal to your charisma bonus (minimum 1 round).

Name Scl Sv Rs Dur CT Rng Re Description
Divine Favor Ev N N 1m 1a P 5m

You gain +1 per three levels on attack and damage rolls.

Enthrall En W- Y 1h|< 1r M G

Captivates all within 100 ft. + 10 ft./level.

Magic Vestment T W- Y 1h/l 1a T 6h

Armor or shield gains +1 enhancement per four levels.

Discern Lies D W- N C:1r/l 1a C 6h

Reveals deliberate falsehoods.

Greater Command En W- Y 1r/l 1a C G

As command, but affects one subject/level.

Geas/Quest En N Y 1d/l#* 10m C G

As geas, lesser, plus it affects any creature.

Repulsion (F) A W- Y 1r/l* 1a 10f/l G

Creatures can't approach you.

Demand En W~ Y 1r;x 10m txt 30m

As sending, plus you can send suggestion.

Storm of Vengeance C N Y C (<=10r)* 1r L G

Storm rains acid, lightning, and hail.