Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Affliction | N+ | F- | Y | ! | 1a | T | G | Infects evil subject with chosen affliction. |
Amber Sarcophagus (M) | Ev | N | Y | 1d/l | 1a | C | G | Trap target in stasis sphere w/ hardness 5 and 10 hp/caster level. |
Armageddon | C+ | N | N | 1m/l* | 1a | M | G | Summon 2d4 avorals rnd 1, a ghaele eladrin rnd 3, and an astral deva rnd 5. |
Axiomatic Creature (M) (XP) | T+ | F- | Y | P | 1r | T | G | Transforms creature into an axiomatic creature. |
Ayailla's Radiant Burst | Ev+ | F-R½ | Y | ! | 1a | 60f | G | Blind evil creatures and do 1d6/2 levels divine damage (max 5d6) |
Bastion of Good | A+ | N | N | 1r/l | 1a | 20f | G | Create a simultaneous globe of invulnerability, lesser and magic circle against evil against evil creatures. |
Blessed Sight | D | N | N | 1m/l* | 1a | P | G | Perceive all evil auras as detect evil within 120 ft immediately. |
Blinding Beauty | T+ | F- | Y | 1r/l | 1a | P | G | Permanently blind any who look at you. |
Blinding Glory | C+ | N | N | 1h/l | 1h | C | G | Create light as daylight in a 100 ft/level radius burst that blinds evil creatures. |
Blood of the Martyr | N+ | N | Y | ! | 1a | M | G | Take damage and Heal another at least 20 HP. |
Bolt of Glory | Ev+ | N | Y | ! | 1a | C | G | Energy ray deals positive energy damage to evil outsiders and undead. |
Brilliant Emanation | Ev+ | F~ | Y | 1d4r | 1a | P | G | Make evil creatures blind or suffer -1 to attacks. |
Call Faithful Servants | C+ | N | N | ! | 1m | C | G | 1d4 lantern archons, coure eladrins, or musteval guardinals serve for one year. |
Call Mount | C+ | N | N | 1h/l* | 1r | 10f | G | Call your special mount, even if you have already called it today. |
Celestial Aspect | T+ | F- | Y | 1m/l | 1a | T | G | Gain armblade (+1 flaming/holy longsword) or fire eyes (2d6 fire at 60 ft.) or horns (1d8+1-1/2 Str + dismissal) or wings (100 ft. fly (good)) |
Celestial Blood (M) | A+ | N | Y | 1m/l | 1r | T | G | Gain acid, cold, and electricity resistance 10, +4 to saves versus poison, and DR 10/evil. |
Celestial Brilliance | A+ | N | N | 1d/l* | 1a | T | 24h | 120 ft emanation of light, bright to 60 ft (2X penalty to light-sensitive, 1d6 energy damage to undead, 2d6 to evil outsiders and sensitive undead). |
Chaav's Laugh | En | W- | Y | 1m/l | 1a | 40f | G | Good creatures gain +2 on attacks and saves versus fear and gain 1d8+1/level temporary hit points, while evil creatures save or suffer -2 on attacks and saves versus fear. |
Channel Celestial | T+ | N | N | 1r | 1a | T | G | Gain supernatural and spell-like abilities, spells, mental stats-5, and skills of a willing celestial of 12 HD or less. |
Greater Channel Celestial | T+ | N | N | 1r | 1a | T | G | Gain supernatural and spell-like abilities, spells, mental stats -5, and skills of a willing celestial of 12 HD or less. |
Constricting Chains (F) | Ev+ | N | N | 1r/l | 1a | M | G | Chains (AC 20, 5HP/level [max 100], DR 10/magic, energy immune) entangle target and deal 3d6 nonlethal damage. DC32 Str check to break or DC40 Escape Artist (1 minute) to free. |
Convert Wand | T | N | N | 1m/l | 1a | T | G | Transform wand of a particular spell and caster level into an appropriate cure wand of the same spell and caster level. |
Crown of Brilliance (M) | Ev+ | F~ | Y | 1r/l | 1r | 20f | G | Holy light blinds or dazzles foes, repels light-sensitive creatures, and damages undead. |
Crown of Flame | Ev+ | N | N | 1m/l | 1a | 10f | 30m | Aura burns evil outsiders, undead, and fey for 2d6 points of good-aligned damage/round. |
Crown Of Glory (M) | Ev | W- | Y | 1m/l | 1r | 120f | G | You gain +4 Charisma and enthrall those who hear you. |
Cry of Ysgard | C+ | N | N | !;x | 1r | C | G | 2d4 bariaur defenders of Ysgard (but no more than 4) serve you for up to one year. |
Curtain of Light | Ev | N | N | 1r/l* | 1a | M | G | Shapable curtain of light does 2d4 brilliant energy damage/round to evil creatures and 2d6 +1/level (max +20) to evil creatures passing through (double for undead). |
Dancing Web | Ev+ | R½ | Y | ! | 1a | M | G | 1d6 points/level of nonlethal damage and if save fails, evil creatures are entangled (half speed, -2 att, -4 Dex, Concentration DC 15 + level). |
Diamond Spray (M) | Ev+ | R½ | Y | ! | 1a | 60f | G | Dazzle evil creature for 2d6 rounds (no save) and do 1d6 good-aligned damage/level (max 10d6). |
Distilled Joy | T | F- | Y | P | 1d | T | G | Creates ambrosia. |
Divine Inspiration | D | N | Y | 1d4r | 1a | T | G | Target gains +3 sacred bonus on attack rolls against evil creatures. |
Divine Sacrifice | Ev | N | N | 1r/l | 1a | P | G | You sacrifice hit points to deal extra damage. |
Dolorous Motes | En | W- | Y | 1r/l* | 1a | L | G | Creates clouds of flickering light (1 10-ft. cube/level) that dazes creatures. |
Dragon Cloud | C | N | N | 1m+1m/l | 1r | txt | G | Calls forth an elemental spirit that assumes a cloudy, dragonlike form. |
Ease Pain | C | W- | Y | ! | 1a | T | G | Removes lingering effects of pain. |
Eladrin Form | T+ | N | N | 1r/l* | 1a | P | G | You become an incorporeal globe. |
Elation | En | W- | Y | 1r/l | 1a | 80f | G | Allies gain +2 to Strength and Dexterity, +5 ft. of speed. |
Emerald Burst (M) | Ev+ | F- | Y | ! | 1a | C | G | 20-ft.-radius burst dazes neutral creatures for 1 round, stuns evil creatures for 1d4 rounds. |
Empyreal Ecstasy | A | W- | Y | 1m/l* | 1r | 30f | 30m | Targets immune to pain and mind-influencing effects, and take half damage from melee and ranged attacks; -4 to skill checks. |
End to Strife | En | N | Y | 1r/l | 1a | 80f | G | Any attack made within 80 feet of caster causes attacker to take 1d6 points of lethal or nonlethal damage/caster level (max 20d6). |
Energetic Healing | C | N | Y | 10m/l# | 1a | T | 1h | Target is immune to one energy type and gains 10% of the energy damage as healing. |
Energize Potion (M) | T | R½ | Y | ! | 1a | C | G | Transforms potion into a grenade that deals 1d6/spell level (max 3d6) acid, cold, fire, electricity, or sonic damage in a 10-ft.-radius burst. |
Estanna's Stew (F) | C | W½ | Y | !;x | 1r | 0f | G | Conjures stew that heals 1d6+1 per serving. |
Exalted Fury | Ev+ | N | Y | ! | 1a | 40f | G | All creatures within 40 ft. take damage equal to 50 + your current hp, and you die. |
Exalted Raiment | A | W- | Y | 1m/l | 1a | T | 30m | Wearer gains +1 sacred bonus to AC per five caster levels, damage reduction 10/evil, SR 5 + caster level, and ability damage from spell-casting. |
Eyes of the Avoral | T | W- | Y | 10m/l | 1a | T | 1h | Subject gians +8 racial bonus on Spot checks. |
Faerinaal's Hymn | En+ | W- | Y | C | 1a | C | G | Up to one creature/level cannot take attacks of opportunity. |
Glorious Raiment | A+ | W- | Y | 1m/l | 1a | T | 5m | Wearer gains +1 sacred bonus to AC per five caster levels and damage reduction 5/evil. |
Glory of the Martyr | A | W- | Y | 1h/l* | 1a | C | 24h | As shield other, but affecting multiple creatures, and healing them if you die. |
Hammer of Righteousness | Ev+ | F½ | Y | ! | 1a | M | G | Deals 1d6/level damage (choice of lethal or nonlethal), or 1d8/level damage if the target is evil. |
Healing Touch | N | W½ | Y | ! | 1a | T | G | You heal the target 1d6/2 levels and take half as damage. |
Heart's Ease | En | W- | Y | P | 1a | C | G | Removes fear, despair, confusion, insanity, and some mind-influencing effects; restores 2d4 points of temporary Wisdom damage. |
Heaven's Trumpet (F) | Ev+ | F- | Y | ! | 1a | 120f | G | Blast of music paralyzes foes. |
Heavenly Lightning | Ev+ | N | Y | ! | 1a | C | G | Arcs of radiant lightning deal 3d6 electricity damage to 1 target per 2 caster levels. |
Heavenly Lightning Storm | Ev+ | N | Y | ! | 1a | M | G | Arcs of radiant lightning deal 5d6 electricity damage to one target per level. |
Inquisition | En | W- | Y | x | 1a | C | G | Compels target to divuldge information truthfully. |
Inspired Aim | En | W- | Y | C | 1a | 40f | G | Allies within 40 ft. gain +2 insight bonus on ranged attack rolls. |
Lantern Light | Ev+ | N | Y | 1r/l | 1a | C | G | Ranged touch attack deals 1d6 points of damage. |
Last Judgment | N+ | W~ | Y | ! | 1r | C | G | Evil creatures are struck dead and sent to Lower Planes. |
Lastai's Caress | En+ | N | Y | 1r/l | 1a | T | G | Intense feelings of good leave evil subject cowering, frightened, nauseated, or shaken. |
Leonal's Roar | Ev+ | F~ | Y | ! | 1a | 40f | G | Kills, paralyzes, weakens, or dazes nongood subjects, and deals 2d6 points of sonic damage. |
Luminous Armor | A | N | Y | 1h/l* | 1a | T | 6h | Shimmering light around target grants +5 armor bonus, dispels magical darkness, and imposes a -4 penalty on opponents' melee attacks. |
Greater Luminous Armor | A | N | Y | 1h/l* | 1a | T | 6h | Shimmering light around target grants +8 armor bonus, dispels magical darkness, and imposes a -4 penalty on opponents' melee attacks. |
Mind Bond | D | N | N | 1r/l* | 1a | C | G | You and your mount gain a +4 flanking bonus when flanking the same opponent; mount gains bonus on attack rolls. |
Moment of Clarity | A | N | N | ! | 1a | T | G | Target immediately makes a new saving throw to resist a mind-affecting spell or effect. |
Path of the Exalted | D | N | N | 1 decision;x | 1a | P | 24h | Caster receives divine guidance from a higher power. |
Perfect Summons | T+ | N | N | 1h/l | 1a | M | G | Creates an area where only good creatures can be summoned. |
Phieran's Resolve | A+ | W- | Y | 1m/l | 1a | 20f | 30m | +4 sacred bonus on saves against spells with the evil descriptor. |
Phoenix Fire (F) | N+ | R½ | Y;* | !;x | 1a | 15f | G | Evil creatures take 2d6 damage/caster level as you immolate yourself. |
Quickshift | T+ | N | N | 1r/l | 1r | P | G | Caster can use teleport or teleport, greater spell-like ability as a free action for 1 round/level. |
Radiant Fog | C+ | F~ | Y;* | 1m/l | 1a | M | 5m | As solid fog, but dazzles or blinds creatures within. |
Radiant Shield | Ev | N | * | 1r/l* | 1a | P | G | Creatures attacking you take electricity damage; you're protected from electricity. |
Rain of Black Tulips | Ev+ | F~ | Y | 1r/l* | 1a | L | G | Black tulips fall from the sky; evil creatures take 5d6 damage per round and are nauseated. |
Rain of Embers | Ev+ | R½ | Y | 1r/l* | 1a | M | G | Rain of divine fire deals 10d6 damage per round to evil creatures. |
Rain of Roses | Ev+ | F~ | Y | 1r/l* | 1a | L | G | Roses fall from the sky; evil creatures take 1d4 Wis damage per round and are sickened. |
Ray of Hope | En | W- | Y | 1r/l | 1a | C | G | Subject gains +2 bonus on attacks, saves, and checks. |
Refreshment | C+ | W- | Y | ! | 1a | 20f | G | Cures creatures of all nonlethal damage. |
Remove Addiction | C | F- | Y | ! | 1a | T | G | Cures target of drug addictions. |
Remove Fatigue | T | F- | Y | ! | 10m | T | G | Removes effects of fatigue as 8 hours of rest. |
Remove Nausea | C | W- | Y | ! | 1a | T | G | Cure a nauseated or sickened character. |
Restore Soul's Treasure | T | N | N | ! | 1r | C | G | Restores a magic item destroyed by soul's treasure lost spell. |
Righteous Glare | N+ | N | N | 1r/l | 1a | P | G | Your gaze attack kills evil creatures with less than 5 HD, causes fear in others. |
Righteous Smite | Ev+ | W~ | Y | ! | 1a | M | G | Deals 1d6 damage/level (1d8 damage/level to evil outsiders) in 20-ft. radius and blinds evil foes for 1d4 rounds. |
Sacred Guardian | D | N | Y | 1d/l | 1a | T | 24h | You know status of subject and can teleport or effect scrying flawlessly. |
Sacred Haven | A+ | W- | Y | 1m/l | 1a | T | 5m | Creature gains AC bonus, and you can monitor and heal it magically. |
Sanctify the Wicked (F) | N+ | W- | Y | x | 1a | C | G | Traps evil creature in a diamond for one year, then releases it as a sanctified creature. |
Second Wind | T | W- | Y | 1h/l | 1a | T | 6h | Target gains the equivalent of the Endurance feat for 1 hour/level. |
Secure Corpse | N | N | N | 1d/l* | 1a | C | G | Traps corpse inside holy symbol. |
Shield of the Archons | A+ | N | N | 1r/l | 1a | P | G | Protective shield dissipates targeted magical attacks and grants +4 bonus on saving throws against magical areas and effects. |
Sicken Evil | N+ | N | Y | 1m/l* | 1a | P | 5m | Evil creatures are sickened by your presence. |
Silvered Claws | T | W- | Y | 1m/l | 1a | T | 30m | One creature's natural attacks are treated as silvered weapons. |
Alternate Silvered Weapon | T | F- | Y | 1r/l | 1a | T | G | Transforms one weapon into a silvered weapon. |
Smite Heretic | C | N | N | 10m/l | 1a | P | 1h | You gain a +2 sacred bonus on attack roll and deal extra damage with your smite evil ability when used against an evil creature that can cast divine spells. |
Spear of Valarian | T | N | N | 1r/l* | 1a | T | G | Transforms normal weapon into +1 silvered spear (+3 against magical beasts, which take +2d6 points of damage). |
Spread of Contentment | En | N | Y | 1h/l* | 1h | L | 6h | Calms hostile creatures within 10-ft./level radius. |
Starmantle (M) | A | N | Y | 1m/l* | 1a | T | G | Cloak of stars destroys nonmagical weapons on contact and allows wearer a DC 15 Reflex save to reduce damage from magic weapons by half. |
Stars of Arvandor | Ev+ | N | Y | 1m/l* | 1a | C | G | Tiny starbursts each deal 1d8 damage (half nonlethal), or 1d8 letal damage to evil creatures. |
Greater Status | D | W- | Y | 1h/l | 1a | T | 6h | As status, but cast some spells through bond. |
Storm of Shards | Ev+ | F-R½ | Y | ! | 1a | 0f | G | Evil creatures are blinded for 1 round; evil outsiders and undead also take 1d6 damage/level. |
Sublime Revelry | A | N | N | 1m/l* | 1r | C | 30m | Targets immune to pain and mind-influencing effects, and take half damage from melee and ranged attacks. |
Sunmantle | A | N | Y | 1r/l | 1a | T | G | Illuminates as daylight spell; target gains damage reduction 5/-; lashes foe for 5 points of damage each time target takes damage in melee. |
Sustain (M) | T | N | Y | 6h/l | 1r | T | G | Recipients need no food or drink for 6 hours/level. |
Sword of Conscience | En+ | W- | Y | !;x | 1a | C | G | Evil creature confesses crimes, takes Wisdom damage. |
Telepathy Block | A | N | N | 1r/l* | 1a | C | G | Blocks all telepathic communication within 80-ft. radius. |
Telepathy Tap | D | N | N | 1r/l* | 1a | P | G | Overhear creatures' telepathic communications. |
Tomb of Light (M) | T+ | F~ | Y | C | 1r | T | G | Entraps and harms evil extraplanar creatures. |
Touch of Adamantine | T | W- | Y | 1m/l | 1a | T | 30m | Weapon gains the properties of an adamantime weapon. |
Twilight Luck | A+ | N | Y | 1m/l | 1a | T | 5m | Target gains +1 luck bonus on all saving throws. |
Unearthly Beauty | T+ | N | N | 1r/l | 1a | P | G | As blinding beauty, but creatures must save or die. |
Valiant Steed | C+ | N | N | !;x | 1h | C | G | Calls a pegasus or unicorn, which serves caster for up to 1 year. |
Vanishing Weapon | A | N | N | 1m/l | 1a | T | 30m | Weapons' touch dispels summoned or quasi-real creatures. |
Vengeance Halo | A+ | N|R½ | N | 1m/l | 1a | C | 30m | Any creature that slays the spell's recipient takes 1d6/level (max 20d6) damage. |
Visage of The Deity | T-+ | N | N | 1r/l | 1a | P | G | As visage of the deity, lesser, but you become celestial or fiendish. |
Greater Visage of the Deity | T-+ | N | N | 1r/l | 1a | P | G | As visage of the deity, lesser , except that you become half-celestial or half-fiend. |
Lesser Visage of the Deity | T-+ | N | N | 1r/l | 1a | P | G | You gain +4 Charisma and resistance 10 to certain energy types. |
Vision of Heaven | En | W- | Y | 1r | 1a | C | G | Evil creature is dazed for 1 round. |
Wages of Sin | En+ | W- | Y | 1r/l | 1a | M | G | Evil creatures attack other evil creatures. |
Warcry | En | F- | Y | ! | 1a | 30f | G | Creatures within 30-foot cone cower for 1d4 rounds. |
Warding Gems (M) | C | N | N | 1h/l | 1a | C | G | Creates gems that store healing energy, encircle the target, and release their healing power on command. |
Winged Mount | T | F- | Y | 10m/l | 1a | T | 1h | |
Yoke of Mercy | En+ | W- | N | 1r/l | 1a | C | G | Target deals nonlethal damage. |