Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Air Breathing | T | W- | Y | 2h/l;x | 1a | T | 4h | Subjects can breathe air freely. |
Anathema (F) | En | N | N | P | 1r | U | 6h | Break the divine link between your god and lower-ranked members of your faith. |
Arrowsplit (M) | A | N | Y | ! | 1sw | T | G | Transform a masterwork arrow or bolt mid-flight into 1d4+1 masterwork missiles. |
Battle Line | A | N | * | 1r/l | 1a | C | G | Creates an area of doom on the battlefield. |
Bedevil (M) | C- | N | Y | 1d/l* | 1r | txt | G | Summon a mischievous spirit to torment your enemy. |
Bloodfreeze Arrow (M) | T | F~ | Y | ! | 1sw | T | G | Masterwork arrow or bolt deals extra 2d6 cold damage and paralyzes target. |
Bloodspear | T | N | N | 1r/l | 1a | T | G | |
Bonefiddle (F) | N | F- | Y | C:1r/l | 1a | C | G | Target takes 3d6 sonic damage/round and -20 penalty on Move Silently checks. |
Brilliant Energy Arrow (M) | T | N | Y | ! | 1sw | T | G | Masterwork arrow or bolt radiates light and ignores armor. |
Control Darkness and Shadow | T | N | N | C+1r/l | 1a | C | G | Manipulate existing areas of darkness and shadow. |
Darkflame Arrow (M) | Ev | N | Y | 3r | 1sw | T | G | Masterwork arrow or bolt deals its damage plus 1d6 black fire damage (no resistance) per round. |
Doublestrike Arrow (M) | T | N | N | 1r | 1sw | T | G | One arrow or bolt strikes two targets within 30 feet of each other. |
Enrage Animals | En | W- | Y | 1m/l | 1a | C | 30m | |
Locate Node (F) | D | N | N | 1m/l | 1a | 1m/l | 5m | Finds closest earth node in 1 mile/level radius. |
Love's Lament | En | W- | Y | ! | 1a | 60f | G | Creatures in 60-ft. cone take 1d6 Wis damage and are nauseated for 1d4 rounds. |
Mantle of the Slime Lord | A | N | N | 10m/l* | 1a | P | G | Nonintelligent oozes do not attack you, and you gain some ooze immunities. |
Mark of the Unfaithful (F) | Ev | N | Y | P | 1r | U | 12h | Mark someone as an enemy of your faith. |
Necrotic Skull Bomb | N | F- | Y | ! | 1sw | C | G | Exploding skull releases negative energy; targets each gain 1d4 negative levels. |
Node Door | C | N&W- | M | ! | 1a | txt | G | Allows teleportation between any known nodes. |
Node Genesis (XP) | C | N | N | ! | 1td | T | G | Creates a Class 1 earth node. |
Node Lock | A | N | N | P | 1a | C | 1h | Deters others from using an earth node's powers. |
Pocket Cave | C | N | N | 1h/l* | 1a | C | 6h | Creates an extradimensional space where you and your allies can hide. |
Ravage | N- | F- | Y | ! | 1a | M | G | A pillar of black, unholy power deals 1d6 vile damage/2 levels (max 10d6). |
Remorseless Charm (M) | En- | W- | Y | x | 1a | C | G | Suppress the target's alignment. |
Scourge of Force | Ev | N | Y | ! | 1a | C | G | Tendrils of force lash foes for 1d8 + 1/2 levels damage each. |
Serpent Arrow | T | N | N | 10m/l*#;x | 1a | C | G | Transforms missiles into Tiny vipers. |
Shadow Arrow (M) | N | N | Y | ! | 1sw | T | G | Masterwork arrow or bolt deals 1d6 points of Strength damage. |
Shadow Trap | C | R½ | Y | 1h/l* | 10m | T | G | Bind a greater shadow to an object as its guardian. |
Slashing Darkness | Ev | N | Y | ! | 1a | M | G | Ray deals 1d8/two levels damage and heals undead the same amount. |
Slime Hurl | C | N | N | ! | 1a | C | G | Hurl up to three globs of green slime. |
Spellslayer Arrow (M) | T | N | Y | ! | 1sw | T | G | Masterwork arrow or bolt deals extra damage to a creature with ongoing spells cast upon it. |
Symphonic Nightmare (F) | En | W- | Y | 1d/l* | 1a | T | G | Haunting music disrupts target's sleep for 1 day/level. |
Undersong | T | N | N | 10m/l | 1a | P | 1h | Make Perform checks in place of Concentration checks. |
Unholy Beast | T- | F- | Y | 1r/l | 1a | C | G | Target animal transforms into an unholy minion under your control. |
Whip of Thorns | T | N | N | 1r/l# | 1a | P | G | Create a thorny whip that can damage or entangle opponents. |
Woodwisp Arrow (M) | T | N | N | ! | 1sw | T | G | Enables a masterwork arrow or bolt to pass through wood. |