Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Armor Enhancement (M) | T | N | N | 10m/l | 1m | T | G | Armor or shield gains special ability with +3 bonus market price modifier. |
Greater Armor Enhancement (M) | T | N | N | 10m/l | 1m | T | G | Armor or shield gains special ability with +5 bonus market price modifier. |
Lesser Armor Enhancement (M) | T | N | N | 10m/l | 1m | T | G | Armor or shield gains special ability with +1 bonus market price modifier. |
Bolts of Bedevilment | En | W- | Y | 1r/l | 1a | M | G | |
Construct Energy Ward | A | W- | Y | 10m/l | 1r | T | 1h | As resist energy, except that the target must be a construct. |
Greater Construct Energy Ward | A | W- | Y | 10m/l# | 1r | T | 1h | As protection from energy, except that the target must be a construct. |
Control Deathless | N | W- | Y | 1m/l | 1a | C | 30m | Deathless don't attack you while under your command. |
Create Deathless (M) | N+ | N | N | ! | 1h | C | G | Create undying soldier. |
Create Greater Deathless (M) | N+ | N | N | ! | 1h | C | G | Create undying councilor. |
Crown of Despair | En | W- | Y | 1r/l | 1a | P | G | All creatures that see you must save or be paralyzed. |
Detect Aberration | D | N | N | C:1m/l* | 1a | 60f | G | Reveals aberrations within 60 ft. |
Detoxify | C | W- | Y | !&10m/l;x | 1a | 30f | G | Neutralize poison in 30-ft. radius. |
Disable Construct | T | W½ | Y | ! | 1a | T | G | Deals 10/level damage to target construct. |
Energy Alteration (M) | T | W- | Y | 10m/l | 1r | T | G | Item using one kind of energy uses another instead. |
Enhancement Alteration | T | W- | Y | 10m/l* | 1r | T | 1h | Magic shield's enhancement bonus applies to shield bash attacks, or magic weapon's enhancement bonus applies to Two-Weapon Defense. |
Feast of Champions | C | N | N | 1h+12h;x | 10m | C | 24h | Food for one creature/level heals and grants comprenensive bonuses. |
Halt Deathless | N | W- | Y | 1r/l | 1a | M | G | Immobilizes deathless for 1 round/level. |
Hardening (M) | T | N | Y | P | 1a | T | G | Permanently make an object's hardness improve. |
Hero's Blade | N | W- | Y | 1m/l | 1a | T | G | Channel the spirit of a great hero into a melee weapon. |
Inflict Critical Damage | T | N | Y | ! | 1a | T | G | Deals 4d8 + 1/level damage (maximum +20) to a construct. |
Inflict Light Damage | T | N | Y | ! | 1a | T | G | Deals 1d8 + 1/level damage (maximum +5) to a construct. |
Inflict Moderate Damage | T | N | Y | ! | 1a | T | G | Deals 2d8 + 1/level damage (maximum +10) to a construct. |
Inflict Serious Damage | T | N | Y | ! | 1a | T | G | Deals 3d8 + 1/level damage (maximum +15) to a construct. |
Iron Construct | T | W- | Y | 1m/l | 1r | T | 30m | Construct gains DR 15/adamantine and takes half damage from acid and fire. |
Item Alteration | T | W- | Y | 10m/l | 1r | T | 1h | Item that provides a certain type of bonus provides a different type of bonus to the same value or roll. |
Maddening Scream | En | N | Y | 1d4+1r | 1a | T | G | Subject has -4 AC, no shield, Reflex save on 20 only. |
Magecraft (F) | D | N | N | 1d | 1r | P | 12h | +5 competence bonus on one Craft check. |
Metamagic Item | T | W- | Y | 1r/l | 1r | T | G | Imbue spell trigger item with metamagic feat. |
Nature's Wrath | Ev | W~|W½ | Y | !&1r;x | 1a | M | G | Deals 1d6/level (max 10d6) damage and dazes aberrations; 1d8/two levels (max 5d8) to other creatures. |
Power Surge (XP) | T | N | N | 1m/l | 1a | T | G | Charged spell trigger item gains ternporary charges. |
Repair Critical Damage | T | N | N | ! | 1a | T | G | "Cures" 4d8 +1/level (max +20) points of damage to a construct. |
Repair Light Damage | T | N | N | ! | 1a | T | G | "Cures" 1d8+1/level (max +5) points of damage to a construct. |
Repair Moderate Damage | T | N | N | ! | 1a | T | G | "Cures" 2d8+1/level (max +10) points of damage to a construct. |
Repair Serious Damage | T | N | N | ! | 1a | T | G | "Cures" 3d8+1/level (max +15) points of damage to a construct. |
Resistance Item | A | N | N | 10m/l | 1r | T | 1h | Item bestows +1 or better resistance bonus on saving throws. |
Return to Nature | T | F~ | Y | ! | 1a | C | G | Reduces Intelligence and magical abilities of target. |
Mass Shield of Faith | A | W- | Y | 1m/l | 1a | M | 30m | Allies gain +3 or higher AC bonus. |
Skill Enhancement | T | N | N | 10m/l | 1r | T | 1h | Item bestows circumstance bonus on skill checks. |
Spell Storing Item (XP) | T | N | N | 1h/l# | 1m | T | G | Store one spell in an item. |
Spirit Steed | N | W- | Y | 1h/l | 1a | T | G | Channels an ancient spirit into your steed, increasing its speed and granting other benefits. |
Greater Status | D | W- | Y | 1h/l | 1a | T | 6h | As status, but cast some spells through bond. |
Stone Construct (M) | T | W- | Y | 10m/l# | 1r | T | G | Construct gains DR 10/adamantine. |
Suppress Requirement (M) | T | W- | Y | 10m/l | 1r | T | G | Item that requires class feature, race, ability score, or alignment to function to its fullest potential no longer carries that requirement. |
Total Repair | T | W- | Y | ! | 1a | T | G | Repair 10 points/level of damage to a construct. |
Touch of Madness | En | W- | Y | 1r/l | 1a | T | G | Dazes one creature for 1 round/level. |
Touch of the Pharaoh | N- | F- | Y | ! | 1a | T | G | Afflicts a creature with mummy rot. |
Toughen Construct | T | N | Y | 10m/l | 1a | T | 1h | Grants construct +2 (or higher) enhancement to natural armor. |
True Creation (XP) | C | N | N | ! | 10m | 0f | G | Create nonmagical, unattended object of any sort of matter. |
Weapon Augmentation (M) | T | N | N | 10m/l | 1m | T | G | Weapon gains special ability with up to +3 bonus market price modifier. |
Greater Weapon Augmentation (M) | T | N | N | 10m/l | 1m | T | G | Weapon gains special ability with up to +5 bonus market price modifier. |
Lesser Weapon Augmentation (M) | T | N | N | 10m/l | 1m | T | G | Weapon gains special ability with +1 bonus market price modifier. |
Personal Weapon Augmentation | T | N | N | 10m/l | 1m | T | 1h | Your weapon gains special ability with +1 bonus market price modifier. |
Withering Palm | N | F- | Y | ! | 1a | T | G | Touch attack deals 1/2 levels (max 10) Str and Con damage. A crit drains instead. |
Zone of Natural Purity (M) | Ev | N | N | 2h/l | 1a | C | G | Aberrations in area become weaker, fey and plants become stronger. |