Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Acid Storm (M) | Ev | R½ | N | ! | 1a | M | G | Deals 1d6/level acid damage (Max 15d6) in 20-ft radius. |
Ball Lightning | Ev | R- | Y | 1r/l | 1a | M | G | Energy ball deals 1d6/level (max 15d6) electricity damage. |
Battletide | T | N&W- | Y | 1r/l | 1a | C | G | Targets have attack penalties and you gain a partial action each round. |
Blinding Spittle | T | N | Y | ! | 1a | C | G | Ranged touch attack makes subject blind. |
Blindsight | T | W- | Y | 1m/l | 1a | T | 5m | Grants blindsight* to a range of 30 ft. |
Bombardment | C | R½ | N | ! | 1a | L | G | Falling rocks deal 1d8/level damage (max 20d8) and bury targets who suffocate if they cannot climb out. |
Caligarde's Claw | Ev | N | Y | 1r/l* | 1a | M | G | Claw of force attacks opponent or guards area |
Claws of the Bear | T | N | N | 1r/l | 1a | P | G | Your hands become weapons dealing 1d8 damage. |
Cloud of Bewilderment | Ev | F- | N | 1r/l | 1a | 10f | G | Generates a nauseating 10-ft. cone. |
Create Magic Tattoo (M) | C | N | Y | 1d | 10m | T | G | Subject receives a magic tattoo with various effects. |
Effulgent Epuration | A | W- | Y | 1r/l | 1a | C | G | Creates one sphere/level to negate hostile magic. |
Electric Loop | Ev | R½ | Y | ! | 1a | C | G | Deals 1d6/two levels (max 5d6) electricity damage + stuns a single creature. |
Eye of Power | D | N | N | 1m/l* | 10m | U | G | As arcane eye, but you can cast spells of 3rd level or lower through it. |
Favor of the Martyr | N | N | Y | 1m/l | 1a | M | 30m | Subject gains Endurance plus immunity to nonlethal damage, charm and compulsion effects, pain attacks, and other adverse conditions, subject can function at -1 to -9 hp. |
Fiendform | T- | N | N | 1m/l | 1a | P | 30m | As Alter Self, except you can gain the form and powers of an evil outsider. |
Fireward | T | N | N | 1h/l | 1a | M | 6h | As quench, but also suppresses magical fire effects in affected area. |
Fleshshiver | N | F~ | Y | ! | 1a | C | G | Target is stunned for 1 round, takes 1d6/level (max 15d6) damage; nauseated for 1d4+2 rounds. |
Force Claw | Ev | N | Y | 1r/l* | 1a | M | G | Claw of force guards an area, making attacks of opportunity. |
Forceward | A | N | Y | 1m/l | 1r | 10f | G | Creates a sphere of force that prevents entry by all but you and your allies, grants +2 sacred bonus on saving throws against effects created by evil creatures to those inside. |
General of Undeath | N- | N | N | 1d/l | 1a | P | 24h | Increases your maximum HD of controlled undead by your caster level. |
Glowing Orb (F) | Ev | N | N | P | 1a | T | 6h | Creates permanent magical light; you control brightness. |
Handfire | Ev | N | Y | 1m/l# | 1a | T | G | Your hand glows and can make a touch attack dealing 1d4 +1/level, 1d6 +1/level vs undead. |
Howling Chain (F) | Ev | N | Y | 1r/l | 1a | M | G | Chain of force entangles and attacks opponent. |
Icelance (F) | C | F~ | Y | ! | 1a | M | G | Changes ice into lance, which attacks target for 6d6 (half piercing, half cold) damage and stuns for 1d4 rounds. |
Inferno | T | F-&R~ | Y | 6r | 1a | C | G | Creature bursts into flames and suffers 6d6 fire damage or less per round. |
Inspirational Boost | En | N | N | 1r;x | 1sw | P | G | Swift. The bonuses granted by your inspire courage ability increase by 1 |
Lawful Sword | Ev! | N | N | 1r/l | 1a | T | G | Weapon becomes +5 axiomatic weapon and emits Magic Circle against Chaos. |
Lightning Ring | Ev | N | Y | 1r/2l | 1r | P | G | Ring of lightning gives you resistance to electricity 20, deals 10d6 electricity damage to adjacent creatures, and emits two lightning bolts per round. |
Lively Step | T | W- | Y | <=12h | 1a | 30f | 4h | You and allies gain +10 increase to speed and can hustle for an extra hour per day per level. |
Magic Miasma | A | N | N | 1r/l | 1a | M | G | Solid fog reduces caster level by -4 and spell DCs by -2. |
Manyjaws | Ev | N | Y | C (<=3r) | 1a | M | G | One set of jaws/level attacks enemies for 1d6 damage. |
Moonbow | Ev | N | Y | ! or<=4r;x | 1a | M | G | Creates 1d4 motes of light that attack enemies. |
Nature's Balance | T | F- | Y | 10m/l | 1a | T | 1h | You transfer 4 ability score points to the target for 10 min./level. |
Obedient Avalanche | C | R½ | N | ! | 1a | M | G | Snowy avalanche crushes and buries your foes. |
Prismatic Eye (F) | Ev | N | Y | 1r/l | 1a | M | G | Orb produces individual prismatic rays as touch attacks. |
Rebuke | En | W- | Y | 1r/l | 1a | C | G | |
Final Rebuke | En | W~ | Y | 1r/l | 1a | C | G | As rebuke except the target must save or die. |
Greater Rebuke | En | W- | Y | 1r/l | 1a | C | G | |
Ruby Ray of Reversal (M) | A | N | N | ! | 1a | M | G | Ray negates magical or mundane hazards. |
Shroud of Flame | Ev | R- | Y | 1r/l | 1a | C | G | Target bursts into flames, taking 2d6 fire damage per round and shooting gouts of flame that deal 1d4 fire damage to creatures with 10 feet. |
Skull of Secrets | I | R½ | Y | P# | 1r | C | 24h | Intangible skull stores message and can be triggered to breathe fire. |
Skull Watch (F) | N | N | N | 1h/l# | 1a | T | 4h | Skull shrieks when creature enters warded area. |
Spell Enhancer | T | N | N | 1r | 1sw | P | G | Lets you cast another spell in the same round at +2 caster level. |
Spell Matrix (F) | T | N | N | 10m/l* | 1a | P | 1h | Stores up to two spells of 3rd level or lower to be released later. |
Greater Spell Matrix (F) | T | N | N | 10m/l | 1a | P | G | Stores up to three spells of 3rd level or lower to be released later. |
Lesser Spell Matrix (F) | T | N | N | 10m/l* | 1a | P | 1h | Magical matrix stores a 3rd level or lower spell to be cast later as a quickened spell. |
Stone Body | T | N | N | 1m/l* | 1a | P | 30m | Your body becomes living stone. |
Summon Undead I | C- | N | N | 1r/l | 1r | C | G | Summons undead to fight for you. |
Summon Undead II | C- | N | N | 1r/l | 1r | C | G | Summons undead to fight for you. |
Summon Undead III | C- | N | N | 1r/l | 1r | C | G | Summons undead to fight for you. |
Summon Undead IV | C- | N | N | 1r/l | 1r | C | 1h | Summons undead to fight for you. |
Summon Undead V | C- | N | N | 1r/l | 1r | C | G | Summons undead to fight for you. |
Transcribe Symbol | A | N | N | 10m# | 1a | T | 1h | Safely moves an untriggered magical symbol to another location. |
Undead Bane Weapon | T | N | N | 1m/l | 1a | T | 5m | Weapon gains the bane property and is aligned good. |
Undeath after Death (M) | N- | N | N | P# | 10m | T | G | -2 to Constitution, in exchange gaining the crypt spawn template at death. |
Undeath's Eternal Foe | A+ | N | Y | 1r/l | 1a | C | G | Targets receive death ward and immunity to most undead special attacks. |
Understand Device | D | N | N | 1m/l | 1a | P | 5m | You can make untrained Disable Device checks, or gives +10 bonus if you have the skill. |
Vipergout | C | N | Y | 1r/l | 1a | C | G | You spit forth celestial or fiendish vipers that attack your foes. |
Wall of Sand | C | N | N | C+1r/l | 1a | M | G | Swirling sand blocks ranged attacks, slows movement through. |
Wieldskill | D | N | Y | 1m/l# | 1a | T | G | Target gains +10 to one skill, or can use it untrained, or gains a weapon or armor proficiency. |