Index of Spells by Level - APeace 3

Name Scl Sv Rs Dur CT Rng Re Description
Blessed Sight D N N 1m/l* 1a P G

Perceive all evil auras as detect evil within 120 ft immediately.

Create Food and Water C N N 1d;x 10m C 24h

Feeds three humans (or one horse)/level.

Cure Serious Wounds C Y;* ! 1a T G

Cures 3d8 damage +1/level (max +15).

Dispel Magic A N N ! 1a M G

Cancels magical spells and effects.

Helping Hand Ev N N 1h/l 1a 5m 6h

Ghostly hand leads subject to you.

Invisibility Purge Ev N N 1m/l* 1a P 30m

Dispels invisibility within 5 ft./level.

Invoke the Cerulean Sign Ev F- N ! 1a 30f G

Aberrations become sickened, nauseated, dazed, or stunned.

Magic Circle against Evil A+ W- N;* 10m/l 1a T 4h

As protection spells, but 10-ft. radius and 10 min./level.

Magic Vestment T W- Y 1h/l 1a T 6h

Armor or shield gains +1 enhancement per four levels.

Meld into Stone T N N 10m/l 1a P 4h

You and your gear merge with stone.

Prayer En N Y 1r/l 1a 40f 5m

Allies +1 bonus on most rolls, enemies -1 penalty.

Protection from Energy A F- Y 10m/l# 1a T 1h

Absorb 12 points/level of damage from one kind of energy.

Refreshment C+ W- Y ! 1a 20f G

Cures creatures of all nonlethal damage.

Remove Blindness/Deafness C F- Y ! 1a T G

Cures normal or magical conditions.

Remove Curse A W- Y ! 1a T G

Frees object or person from curse.

Remove Disease C F- Y ! 1a T G

Cures all diseases affecting subject.

Remove Nausea C W- Y ! 1a T G

Cure a nauseated or sickened character.

Water Breathing T W- Y 2h/l;x 1a T 4h

Subjects can breathe underwater.

Water Walk T W- Y 10m/l* 1a T 4h

Subject treads on water as if solid.

Wind Wall Ev N Y 1r/l 1a M G

Deflects arrows, smaller creatures, and gases.