Index of Spells by Level - EmBarachiel 1

Name Scl Sv Rs Dur CT Rng Re Description
Charm Person En W- Y 1h/l 1a C 1h

Makes one humanoid friendly. Creature gets +5 to save if threatened or attacked.

Comprehend Languages D N N 10m/l 1a P 4h

Touch creature or writing to understand language, but you cannot speak or write them.

Cure Light Wounds C Y;* ! 1a T G

Cures 1d8 damage +1/level (max +5).

Hypnotism En W- Y 2d4r* 1r C G

2d4 HD of creatures become 2 steps friendlier, obey reasonable orders, need not understand you. Creatures on combat get +2 to save, otherwise -2.

Magic Mouth (M) I W- Y P# 1a C 24h

Speaks once when triggered.

Message T N N 10m/l 1a M G

Whispered conversation at distance.

Protection from Chaos A! W- N;* 1m/l* 1a T 5m

+2 to AC and saves, counter mind control, hedge out elementals and outsiders.

Protection from Evil A+ W- N;* 1m/l* 1a T 5m

+2 to AC and saves, counter mind control, hedge out elementals and outsiders.

Ray of Hope En W- Y 1r/l 1a C G

Subject gains +2 bonus on attacks, saves, and checks.

Sanctuary A W- N 1r/l 1a T 5m

Opponents cant attack you, and you can't attack.

Sleep En W- Y 1m/l 1r M G

Puts 4 HD of creatures into magical slumber.

Ventriloquism I Wd N 1m/l* 1a C 5m

Throws voice for 1 min./level.