Character Portrait
Physique
Height5 ft
Weight90 lbs
SizeMedium
Experience
Cairin of the Winter King
Multiclass Penalty%
Total Wealth:
0.00
NameMouse
RaceLacian Gender:Male
AlignmentCG Age:25
Deity/SymbolShelyn 
Class and Level Information
Class Level Abbrevi- ation Class Name
 BBNBarbarian
 BRDBard
 CLRCleric
 DRDDruid
 FTRFighter
HYPRHyperkinetic
 MNKMonk
 PALPaladin
 RGRRanger
 ROGRogue
 SORSorcerer
 WIZWizard
   
   
   
   
   
   
Abilities
Modifier
10 STR +0
18 DEX +4
12 CON +1
10 INT +0
10 WIS +0
19 CHA +4
Class Info
Class Name
(3 Letter Abbreviation)
Class AHYPR 
Class B 
Class C 
Class D 
Class E 
Favored ClassHyperkinetic
Racial Benefits
Class and Level Chronicle
Level XP Class Skill Points Hit Die Feats Acquired Ability Increases Class Special Features
1 0 HYPR  16  (10)-10       Hyperkinesis, Fleet, Evasion, Psionic Reflexes 
2 1000 HYPR  (10)-         Improved Psionic Reflexes 
3 3000 HYPR  (10)-         Greater Psionic Reflexes 
4 6000 HYPR  (10)-         Emotional Strikes 
5 10000 HYPR  (10)-         Fleet +5, Uncanny Dodge 
6 15000     ()-          
7 21000     ()-          
8 28000     ()-          
9 36000     ()-          
10 45000     ()-          
11 55000     ()-          
12 66000     ()-          
13 78000     ()-          
14 91000     ()-          
15 105000     ()-          
16 120000     ()-          
17 136000     ()-          
18 153000     ()-          
19 171000     ()-          
20 190000     ()-          
21 210000     ()-          
Common Activities

Attack (melee) ☄ ✇❊

Attack (ranged) ☄ † ✇❊

Attack (unarmed) ☄ († if target armed) ✇❊

Charge ☄x2 (Must move at least 10 feet in line)

Full Attack ☄5ft. ✇

Cast a Spell (1 action) ☄ † ✪

Cast a Spell (full round) ☄5ft. † ✪

Concentrate to maintain spell ☄

Activate magic item ☄ †?

Use a spell-like ability ☄? †

Use a supernatural ability ☄?

Use an extraordinary ability ☄?

Double move ☄x2 †

Run ☄x4 †

Heal a dying friend ☄ †

Total Defense ☄ (+4 Dodge bonus to AC)

Aid Another ☄ (Roll an Attack vs. AC 10. If good +2 help)

Strike weapon ☄ †

Strike object ☄ († if object is on a target)

Bull Rush (charge or attack) ☄ STR/STR pushes back 5ft.+

Disarm (form of attack) † ATTK/ATTK. fail: you may be disarmed

Grapple (form of attack) † Grab: Touch Attk, Hold: Grpl/Grpl, Move In.

Feint (Bluff opponent. Target loses DEX bonus to AC next Attk.)

Trip (form of attack)

Overrun (charge)

Turn or Rebuke Undead ☄

Initiative Actions: Delay. Ready, Refocus.

Legend: †-provoke an Attack of Opportunity (? means maybe) ❊-can change to full action if not moved yet ☄-move (? maybe) ✪-can cast defensively ✇-can fight defensively

Movement
Light Load33 lbs.
Medium Load66 lbs.
Heavy Load100 lbs.
Current Load0 lbs.
Speed60 ft.
Runx4
Saving Throws
Fortitude+1
Base CON Mag Misc
+0 + +1 + +0 + +0
Reflex+6
Base DEX Mag Misc
+2 + +4 + +0 + +0
Will+1
Base WIS Mag Misc
+1 + +0 + +0 + +0
Combat-related Skills
+4Balance
+4Bluff
+0Climb
+1Concentration
-Disable Device
+12Escape Artist
+0Heal
+4Hide
+12Jump
+0Listen
+4Move Silently
+4Ride
-Spellcraft
+0Spot
-Tumble
-Use Magic Device
Feats
 
 
 
 
 
 
 
 
Class Benefits
 
 
 
 
 
 
 
Armor
Worn Armor/Shield Armor
Bonus
Magic
Bonus
Max Dex
Bonus
Armor
Check
Penalty
Arcane
Spell
Failure
Speed Weight
           %  ft.  lb.
           %  ft.  lb.
           %  ft.  lb.
           %  ft.  lb.
Combat
Initiative Modifier+4
DEX Magic Misc
+4 + +0 + +0
Base Attack Bonus+1
Class A B C D E
+1 +0 +0 +0 +0
Melee Attack Bonus+1
Base STR Size Misc
+1 + +0 + +0 + +0
Ranged Attack Bonus+5
Base DEX Size Misc
+1 + +4 + +0 + +0
Grapple Bonus+1
Base STR Size Misc
+1 + +0 + +0 + +0
Armor Class
14 Armor Class
Base Armor Shield Natural
Armor
  10 + 0 + 0 + 0
DEX Size Dodge Misc
+ 4 + 0 + 0 + 0
Flat- footed AC10 Touch AC14
Hit Points
Total 11
Weapons
Weapon Total
Attack
( Attack Hand
Use
Feat Misc ) Range
Increment
Threat
Range
Critical
Multiple
Total
Damage
( Weapon
Damage
STR Misc ) Damage
Type
Weight
(lbs.)
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
Ammunition
☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
  ☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
  ☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
  ☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
 
Rating | Skill | Ability | Ranks | Racial | Feats | Synergy | Other | Ability
+0 Appraise +0++    Int
- Autohypnosis +0++    Wis
+4 !⊗Balance +4++    Dex
+4 Bluff +4++    Cha
+0 !⊗Climb +0++    Str
+1 Concentration +1++    Con
+0 Craft +0++    Int
- Decipher Script +0++    Int
+4 Diplomacy +4++    Cha
- Disable Device +0++    Int
+4 Disguise +4++    Cha
+12 !⊗Escape Artist +4++   +8 Dex
+0 Forgery +0++    Int
+4 Gather Information +4++    Cha
- Handle Animal +4++    Cha
+0 Heal +0++    Wis
+4 !⊗Hide +4++    Dex
+4 Intimidate +4++    Cha
+12 !⊗Jump +0++   +12 Str
- Knowledge +0++    Int
+0 Listen +0++    Wis
+4 !⊗Move Silently +4++    Dex
- Open Lock +4++    Dex
+4 Perform +4++    Cha
- Profession +0++    Wis
+4 Ride +4++    Dex
+0 Search +0++    Int
+0 Sense Motive +0++    Wis
- !☒Sleight Of Hand +4++    Dex
- Speak Language
- Spellcraft +0++    Int
+0 Spot +0++    Wis
+0 Survival +0++    Wis
+0 !!⊗Swim +0++    Str
- !☒Tumble +4++    Dex
- Use Magic Device +4++    Cha
+4 Use Rope +4++    Dex
☐: Class Skill that must be trained to use.
☒: Cross-Class Skill that must be trained to use.
○: Class Skill that may be used untrained.
⊗: Cross-Class Skill that may be used untrained.
$
Copper Pieces0 Silver Pieces0 Gold Pieces0 Platinum Pieces0 Gem(s) Value0
Gear
Items (Person)Wt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
Items (Equipped)Wt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
Items (World)Wt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
Gear
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Gear
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐