Physique
Height
Weight lbs
SizeMedium
Experience
Library Game Night
Multiclass Penalty0%
0
Total Wealth:
238.80
NameHarsk
RaceDwarf Gender:Male
AlignmentLN Age:
Deity/Symbol 
Class and Level Information
Class Level Abbrevi- ation Class Name
 BBNBarbarian
 BRDBard
 CLRCleric
 DRDDruid
 FTRFighter
 MNKMonk
 PALPaladin
RGRRanger
 ROGRogue
 SORSorcerer
 WIZWizard
   
   
   
   
   
   
   
Abilities
Modifier
14 STR +2
15 DEX +2
15 CON +2
10 INT +0
12 WIS +1
6 CHA -2
Class Info
Class Name
(3 Letter Abbreviation)
Class ARGR 
Class B 
Class C 
Class D 
Class E 
Favored ClassFTR
Racial Benefits
Class and Level Chronicle
Level XP Class Skill Points Hit Die Feats Acquired Ability Increases Class Special Features
1 0 RGR  24  (8)-8   Rapid Reload(Heavy Crossbow), Track      +2 against poison*, spells, and spell-like abilities
2 1000     ()-          
3 3000     ()-          
4 6000     ()-          
5 10000     ()-          
6 15000     ()-          
7 21000     ()-          
8 28000     ()-          
9 36000     ()-          
10 45000     ()-          
11 55000     ()-          
12 66000     ()-          
13 78000     ()-          
14 91000     ()-          
15 105000     ()-          
16 120000     ()-          
17 136000     ()-          
18 153000     ()-          
19 171000     ()-          
20 190000     ()-          
21 210000     ()-          
Common Activities

Attack (melee) ☄ ✇❊

Attack (ranged) ☄ † ✇❊

Attack (unarmed) ☄ († if target armed) ✇❊

Charge ☄x2 (Must move at least 10 feet in line)

Full Attack ☄5ft. ✇

Cast a Spell (1 action) ☄ † ✪

Cast a Spell (full round) ☄5ft. † ✪

Concentrate to maintain spell ☄

Activate magic item ☄ †?

Use a spell-like ability ☄? †

Use a supernatural ability ☄?

Use an extraordinary ability ☄?

Double move ☄x2 †

Run ☄x4 †

Heal a dying friend ☄ †

Total Defense ☄ (+4 Dodge bonus to AC)

Aid Another ☄ (Roll an Attack vs. AC 10. If good +2 help)

Strike weapon ☄ †

Strike object ☄ († if object is on a target)

Bull Rush (charge or attack) ☄ STR/STR pushes back 5ft.+

Disarm (form of attack) † ATTK/ATTK. fail: you may be disarmed

Grapple (form of attack) † Grab: Touch Attk, Hold: Grpl/Grpl, Move In.

Feint (Bluff opponent. Target loses DEX bonus to AC next Attk.)

Trip (form of attack)

Overrun (charge)

Turn or Rebuke Undead ☄

Initiative Actions: Delay. Ready, Refocus.

Legend: †-provoke an Attack of Opportunity (? means maybe) ❊-can change to full action if not moved yet ☄-move (? maybe) ✪-can cast defensively ✇-can fight defensively

Movement
Light Load58 lbs.
Medium Load116 lbs.
Heavy Load175 lbs.
Current Load49.12 lbs.
Speed20 ft.
Runx4
Saving Throws
Fortitude+4
Base CON Mag Misc
+2 + +2 + +0 + +0
Reflex+4
Base DEX Mag Misc
+2 + +2 + +0 + +0
Will+1
Base WIS Mag Misc
+0 + +1 + +0 + +0
Combat-related Skills
+2Balance
-2Bluff
+2Climb
+2Concentration
-Disable Device
+2Escape Artist
+5Heal
+6Hide
-4Jump
+5Listen
+6Move Silently
+2Ride
-Spellcraft
+5Spot
-Tumble
-Use Magic Device
Feats
 
 
 
 
 
 
 
 
Class Benefits
 
 
 
 
 
 
 
Armor
Worn Armor/Shield Armor
Bonus
Magic
Bonus
Max Dex
Bonus
Armor
Check
Penalty
Arcane
Spell
Failure
Speed Weight
Leather armor+2+0+6+010%30 ft.15 lb.
           %  ft.  lb.
           %  ft.  lb.
           %  ft.  lb.
Combat
Initiative Modifier+2
DEX Magic Misc
+2 + +0 + +0
Base Attack Bonus+1
Class A B C D E
+1 +0 +0 +0 +0
Melee Attack Bonus+3
Base STR Size Misc
+1 + +2 + +0 + +0
Ranged Attack Bonus+3
Base DEX Size Misc
+1 + +2 + +0 + +0
Grapple Bonus+3
Base STR Size Misc
+1 + +2 + +0 + +0
Armor Class
14 Armor Class
Base Armor Shield Natural
Armor
  10 + 2 + 0 + 0
DEX Size Dodge Misc
+ 2 + 0 + 0 + 0
Flat- footed AC12 Touch AC12
Hit Points
Total 10
Weapons
Weapon Total
Attack
( Attack Hand
Use
Feat Misc ) Range
Increment
Threat
Range
Critical
Multiple
Total
Damage
( Weapon
Damage
STR Misc ) Damage
Type
Weight
(lbs.)
Greataxe-1(=3+0+-4+0)-20x31d12+3(=1d12+3 +0)S12 lb.
Heavy crossbow-1(=3+0+-4+0)120 ft.19-20x21d10+0(=1d10+0 +0)P8 lb.
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
Ammunition
☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
Crossbow bolts (3 lb.) (+10 more) ☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
  ☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
  ☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
 
Rating | Skill | Ability | Ranks | Racial | Feats | Synergy | Other | Ability
+0 Appraise +0++    Int
+2 !⊗Balance +2++    Dex
-2 Bluff -2++    Cha
+2 !○Climb +2++    Str
+2 Concentration +2++    Con
+0 Craft +0++    Int
- Decipher Script +0++    Int
-2 Diplomacy -2++    Cha
- Disable Device +0++    Int
-2 Disguise -2++    Cha
+2 !⊗Escape Artist +2++    Dex
+0 Forgery +0++    Int
-2 Gather Information -2++    Cha
- Handle Animal -2++    Cha
+5 Heal +1++4+    Wis
+6 !○Hide +2++4+    Dex
-2 Intimidate -2++    Cha
-4 !○Jump +2++   -6 Str
- Knowledge +0++    Int
- Knowledge (dungeoneering) +0++    Int
- Knowledge (geography) +0++    Int
- Knowledge (nature) +0++    Int
+5 Listen +1++4+    Wis
+6 !○Move Silently +2++4+    Dex
- Open Lock +2++    Dex
-2 Perform -2++    Cha
- Profession +1++    Wis
+2 Ride +2++    Dex
+0 Search +0++    Int
+1 Sense Motive +1++    Wis
- !☒Sleight Of Hand +2++    Dex
- Speak Language
- Spellcraft +0++    Int
+5 Spot +1++4+    Wis
+5 Survival +1++4+    Wis
+2 !!○Swim +2++    Str
- !☒Tumble +2++    Dex
- Use Magic Device -2++    Cha
+2 Use Rope +2++    Dex
☐: Class Skill that must be trained to use.
☒: Cross-Class Skill that must be trained to use.
○: Class Skill that may be used untrained.
⊗: Cross-Class Skill that may be used untrained.
$
Copper Pieces0 Silver Pieces0 Gold Pieces31 Platinum Pieces0 Gem(s) Value0
Gear
Items (Person)Wt.
Antitoxin -
30 Crossbow bolts 3
Greataxe 12
Heavy crossbow 8
Signal Whistle -
Smokestick 0.5
Tanglefoot bag 4
  
  
  
  
  
  
  
Total (193.8 gp)27.5
Items (Equipped)Wt.
Backpack 6.62
Leather armor 15
  
  
  
  
  
  
  
  
  
  
  
  
Total (12 gp)21.62
Items (World)Wt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
Gear
Items (Backpack)Wt.
31 Gold Pieceses 0.62
4 Rations 4
Tea pot -
  
  
  
  
  
  
  
  
  
  
  
Total (33 gp)4.62
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
Mundane Item
Antitoxin
Market Price50 gp Caster Level 
AbilitiesCharges/Uses
If you drink antitoxin, you get a +5 alchemical bonus on Fortitude saving throws against poison* for 1 hour. 
Mundane Item
Smokestick
Market Price20 gp Caster Level 
AbilitiesCharges/Uses
Create a think, opaque smoke in a 10-foot cube (as fog cloud). 
Mundane Item
Tanglefoot bag
Market Price50 gp Caster Level 
AbilitiesCharges/Uses
Ranged touch attack, 10-ft range increment. Target creature is entangled for 2d4 rounds, taking a -2 penalty on attack rolls and a -4 penalty to Dexterity and must make a DC 15 Reflex save or be glued to the floor, unable to move (success allows for half-speed*). 
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
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☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Gear
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
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Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
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Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
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Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
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Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
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Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
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Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
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Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
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