Deities: Berronar Truesilver (LG), Boldrei (LG), Cyrrollalee (LG), Eldath (NG), Hathor (NG), Isis (NG), Lliira (CG), Luthic (NE), Sovereign Host (pantheon) (NG), Tamara (NG), Yondalla (LG)
Name: Family
Granted Power: As a free action, you may protect a number of creatures equal to our Charisma modifier (minimum one creature) with a +2 doge bonus to AC. This is a supernatural ability, and the protection lasts for 1 round per level. An affected creature loses this protection if it moves more than 10 feet away from you. You may also affect yourself with this ability.
| Name |
|---|
| Bless |
| Shield Other (F) |
| Helping Hand |
| Imbue with Spell Ability |
| Telepathic Bond |
| Heroes' Feast |
| Refuge (M) |
| Protection from Spells (M) (F) |
| Prismatic Sphere |