Deities: Aureon (LN), Sovereign Host (pantheon) (NG), Tharizdun (NE)
Name: Force
Granted Power: By manipulating cosmic forces of inertia and force, once per day the cleric can reroll any damage roll (for a weapon, a spell, or an ability) and take the better of the two rolls. This granted power is considered a supernatural ability.
Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Mage Armor | C | W- | N | 1h/l* | 1a | T | 6h | Gives subject +4 armor bonus. |
Magic Missile | Ev | N | Y | ! | 1a | M | G | 1d4+1 force damage; +1 missile per two levels above 1st (max 5). |
Blast of Force | Ev | F~ | Y | ! | 1a | M | G | Ray deals 1d6 force damage/2 caster levels (max 5d6) and may knock down opponent. |
Resilient Sphere | Ev | R- | Y | 1m/l* | 1a | C | G | Force globe protects but traps one subject. |
Wall of Force | Ev | N | N | 1r/l* | 1a | C | G | Wall is immune to damage. |
Repulsion (F) | A | W- | Y | 1r/l* | 1a | 10f/l | G | Creatures can't approach you. |
Forcecage (M) | Ev | N | N | 2h/l* | 1a | C | G | Cube or cage of force imprisons all inside. |
Telekinetic Sphere | Ev | R- | Y | 1m/l* | 1a | C | G | As resilient sphere, but you move sphere telekinetically. |
Crushing Hand | Ev | N | Y | 1r/l* | 1a | M | G | Large hand provides cover, pushes, or crushes your foes. |