Index of Spells by Domain - Knowledge

Deities: Afflux (NE), Angharradh (CG), Annam (N), Aulasha (LG), Aureon (LN), Azuth (LN), Boccob (N), Celestian (N), Chronepsis (N), Dallah Thaun (CN), Deep Sashelas (CG), Delleb (LG), Deneir (NG), Dugmaren Brightmantle (CG), Dumathoin (N), Gond (N), Gwaeron Windstrom (NG), Hruggek (CE), Iallanis (NG), Ilsensine (LE), Io (N), Istus (N), Labelas Enoreth (CG), Lirr (CG), Mak Thuum Ngatha (CE), Milil (NG), Mouqol (N), Mystra (NG (LN)), Oghma (N), Pholtus (LG), Rao (LG), Savras (LN), Sehanine Moonbow (CG), Shar (NE), Shekinester (N), Siamorphe (LN), Skoraeus Stonebones (N), Sovereign Host (pantheon) (NG), Tem-Et-Nu (LN), Thoth (N), Tyr (LG), Urbanus (NG), Vecna (NE), Waukeen (N), Xan Yae (N), Zagyg (CN), Zouken (N)

Name: Knowledge

Granted Power: Add all Knowledge skills to your list of cleric class skills. You cast divination spells at +1 caster level.

Name Scl Sv Rs Dur CT Rng Re Description
Detect Secret Doors D N N C:1m/l* 1a 60f G

Round 1: presence of doors within 60' thru less than 1' stone or 1" metal. 2: number and location of each w/in line of sight, or direction otherwise.

Detect Thoughts D W- N C:1m/l* 1a 60f G

Round 1: Presence of thoughts from Int 1+. 2: Number of minds and Int scores; Int>=26 and 10 exceeding yours stuns you for 1 round. 3: Surface thoughts of any mind.

Clairaudience/Clairvoyance D N N 1m/l* 10m L G

Hear or see at any locale known to you or obvious. Can see 10' radius from sensor in nonmagical darkness.

Divination (M) D N N ! 10m P 6h

Provides useful advice for specific proposed actions.

True Seeing (M) D W- Y 1m/l 1a T G

Lets you see all things as they really are.

Find the Path D N|W- M 10m/l 3r P|T 4h

Shows most direct way to a location.

Legend Lore (M) (F) D N N x txt P G

Lets you learn tales about a person, place, or thing.

Discern Location D N N ! 10m U 6h

Reveals exact location of creature or object.

Foresight D N|W- M 10m/l 1a P|T 1h

Sixth sense warns of impending danger.