Deities: Deep Duerra (LE), The Path of Light (LN)
Name: Mentalism
Granted Power: Once per day, you can generate a mental ward that grants any creature you touch a resistance bonus on its next Will saving throw equal to your level +2. Activating this power is a standard action, and the effect lasts for 1 hour. The mental ward is a spell-like ability and an abjuration effect.
Name |
---|
Lesser Confusion |
Detect Thoughts |
Clairaudience/Clairvoyance |
Modify Memory |
Mind Fog |
Telepathic Bond |
Antipathy |
Mind Blank |
Astral Projection (M) |