Breath Weapon

NameBreath Weapon
TypeAbility
Term spelling variationsBreath Weapons
VersionSRD
SourcesSystem Reference Document on page 0

A creature attacking with a breath weapon is actually expelling something from its mouth (rather than conjuring it by means of a spell or some other magical effect). Most creatures with breath weapons are limited to a number of uses per day or by a minimum length of time that must pass between uses. Such creatures are usually smart enough to save their breath weapon until they really need it.

Using a breath weapon is typically a standard action.

No attack roll is necessary. The breath simply fills its stated area.

A breath weapon attack usually deals damage and is often based on some type of energy.

Breath weapons usually allow a Reflex save for half damage (DC 10 + ½ breathing creature's racial HD + breathing creature's Con modifier; the exact DC is given in the creature's descriptive text). Some breath weapons allow a Fortitude save or a Will save instead of a Reflex save.

Breath weapons are supernatural abilities except where noted.

A creature is immune to its own breath weapon unless otherwise noted.

Creatures unable to breathe can still use breath weapons. (The term is something of a misnomer.)

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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