Immediate Action

NameImmediate Action
TypeAction
Term spelling variationsImmediate Actions
VersionCR
SourcesChampions of Ruin on page 21, Miniatures Handbook

Much like a swift action, an immediate action consumes a very small amount of time, but represents a larger expenditure of effort and energy than a free action. Unlike a swift action, an immediate action can be performed at any time-even if it's not your turn. Using an immediate action on your turn is the same as using a swift action, and counts as your swift action for that turn. You cannot use another immediate action or a swift action until after your next turn if you have used an immediate action when it is not currently your turn (effectively, using an immediate action before your turn is equivalent to using your swift action for the coming turn). You also cannot use an immediate action if you are currently flat-footed.

Source Copyright: Champions of Ruin Copyright 2005, Wizards of the Coast, Inc.; Jeff Crook, Wil Upchurch, Eric L. Boyd

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