Pages: | 203 of 1000 |
---|---|
Description | This spellbook is magically enchanted so that scribing spells upon the pages is free. It is also locked and especially resistant to hazards. Llenol purchased this book in Waterdeep. |
Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Arcane Bolt | Ev | R½ | Y | ! | 1a | M | G | Launch force bolts (1 + 1/two levels above 1st) at targets for 1d6 + 1 each. |
Benign Transposition | C | N | N | ! | 1a | M | G | Two willing subjects switch places. |
Color Spray | I | W- | Y | !;x | 1a | 15f | G | Stuns creatures 5+ HD 1 rd, also blinds 3-4 HD another 1d4 rounds, also knocks unconscious 2 HD living creatures another 2d4 rounds. |
Detect Secret Doors | D | N | N | C:1m/l* | 1a | 60f | G | Round 1: presence of doors within 60' thru less than 1' stone or 1" metal. 2: number and location of each w/in line of sight, or direction otherwise. |
Disguise Self | I | N | N | 10m/l* | 1a | P | 4h | Change your appearance, +10 to Disguise check. Glamer creatures get a Will save. |
Expeditious Retreat | T | N | N | 1m/l* | 1a | P | 30m | |
Negative Energy Ray | N | W½ | Y | ! | 1a | C | G | Ranged touch, 1d6 negative energy damage; 1d6/two levels above 1st (max 5d6). |
Protection from Good | A- | W- | N;* | 1m/l* | 1a | T | 5m | +2 to AC and saves, counter mind control, hedge out elementals and outsiders. |
Protection from Law | A? | W- | N;* | 1m/l* | 1a | T | 5m | +2 to AC and saves, counter mind control, hedge out elementals and outsiders. |
Speed Swim | T | W- | Y | 1m/l* | 1a | C | 5m | Target gains swim speed 30. |
Summon Monster I | C | N | N | 1r/l* | 1r | C | G | Calls extraplanar creature to fight for you. |
Unseen Servant | C | N | N | 1h/l | 1a | C | 6h | Invisible force obeys your commands. |
Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Arcane Lock (M) | A | N | N | P | 1a | T | 1h | Magically locks a portal or chest. |
Bear's Endurance | T | W- | Y | 1m/l | 1a | T | 5m | Subject gains +4 to Con for 1 min./level. |
Create Magic Tattoo (M) | C | N | Y | 1d | 10m | T | G | Subject receives a magic tattoo with various effects. |
Earthbind | T | F- | Y | 1m/l* | 1a | C | 30m | |
Glitterdust | C | W- | N | 1r/l | 1a | M | G | Blinds creatures, outlines invisible creatures, imposes -40 penalty to Hide checks. |
Hideous Laughter | En | W- | Y | 1r/l | 1a | C | G | Subject loses actions for 1 round/level. |
Locate Object | D | N | N | 1m/l | 1a | L | 30m | Senses direction toward object (specific or type). |
Resist Energy | A | F- | Y | 10m/l | 1a | T | 1h | Ignores 10 (or more) points of damage/attack from specified energy type. |
Summon Monster II | C | N | N | 1r/l* | 1r | C | G | Calls extraplanar creature to fight for you. |
Web | C | R- | N | 10m/l* | 1a | M | 5m | Fills 20-ft.-radius spread with sticky spiderwebs. |
Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Daylight | Ev | N | N | 10m/l* | 1a | T | 4h | 60-ft. radius of bright light. |
Displacement | I | W- | Y | 1r/l* | 1a | T | G | Attacks miss subject 50%. |
Dragonskin | T | N | N | 10m/l | 1a | P | 1h | You gain +3 to +5 natural armor bonus and Energy Resistance 10 to 20. |
Haste | T | F- | Y | 1r/l | 1a | C | G | One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. |
Hold Person | En | W- | Y | 1r/l*;x | 1a | M | G | Paralyzes one humanoid for 1 round/level. |
Lightning Bolt | Ev | R½ | Y | ! | 1a | 120f | G | Deal 1d6/level (max 10d6) electricity damage. |
Nondetection (M) | A | W- | Y | 1h/l | 1a | T | 6h | Hides subject from divination, scrying. |
Spiderskin | T | W- | Y | 10m/l | 1a | T | 1h | Subject gains increasing bonus to natural armor bonus, saves against poison, and Hide checks. |
Summon Monster III | C | N | N | 1r/l* | 1r | C | G | Calls extraplanar creature to fight for you. |
Suspended Silence (M) | I | N | N | P#;6r | 1a | T | G | Object becomes programmed to create an area of silence at your command. |
Vampiric Touch | N | N | Y | !|1h;x | 1a | T | G | Touch* deals 1d6/two levels damage; caster gains damage as HP. |
Water Breathing | T | W- | Y | 2h/l;x | 1a | T | 4h | Subjects can breathe underwater. |
Weapon of Impact | T | W- | Y | 10m/l | 1a | C | 1h | As keen edge, but aids blunt weapons. |
Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Arcane Eye | D | N | N | 1m/l* | 10m | U | G | Invisible floating eye moves 30 ft./round. |
Black Tentacles | C | N | N | 1r/l* | 1a | M | G | Tentacles grapple all within 15 ft. spread. |
Detect Scrying | D | N | N | 1d | 1a | 40f | G | Alerts you of magical eavesdropping. |
Dimensional Anchor | A | N | Y | 1m/l | 1a | M | G | Bars extradimensional movement. |
Dweomer of Transference | Ev | W- | Y | 1r/l | 1m | C | 1h | Convert spellcasting into psionic power points. |
Lesser Globe of Invulnerability | A | N | N | 1r/l* | 1a | 10f | G | Stops 1st- through 3rd-level spell effects. |
Llenol's Hasty Spell Scriber (M) (F) | T | F½ | N | ! | 1h | T | G | Inscribes spell into target spellbook from source scroll or spellbook. |
Orb of Cold | C | F~ | N | ! | 1a | C | G | Ranged touch, 1d6/level (max 15d6) points of cold damage. |
Orb of Force | C | N | N | ! | 1a | M | G | Globes of force deal 1d6/level (max 10d6) damage. |
Orb of Sound | C | F~ | N | ! | 1a | C | G | Ranged touch, 1d4/level (max 15d4) points of sonic damage. |
Scrying (F) | D | W- | Y | 1m/l | 1h | txt | G | Spies on subject from a distance. |
Shadow Conjuration | I | Wd; | Y;* | x | 1a | txt | G | Mimics conjuring below 4th level, but only 20% real. |
Sinsabur's Baleful Bolt | N | R½ | Y | ! | 1a | M | G | Bolt of dark energy deals 1d3 Str and Con damage +1/four levels. |
Spell Enhancer | T | N | N | 1r | 1sw | P | G | Lets you cast another spell in the same round at +2 caster level. |
Wall of Fire | Ev | N | Y | C+1r/l | 1a | M | G | Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 damage +1/level. |
Wall of Ice | Ev | R- | Y | 1m/l | 1a | M | G | Ice plane creates wall with 15 hp +1/level, or hemisphere can trap creatures inside. |
Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Greater Blink | T | N | N | 1r/l* | 1a | P | G | As blink, but you control the timing. |
Draconic Polymorph | T | N | N | 1m/l* | 1a | P | 30m | As polymorph, except average Str + 8 and average Con + 2 and Max 20 HD. |
Firebrand (M) | Ev | R½ | Y | ! | 1a | M | G | One 5-ft. burst/level deals 1d6 fire/level plus burning for 1 round. |
Hidden Lodge | C | N | N | 1d | 10m | C | 12h | Creates a camouflaged Secure Shelter. |
Hold Monster | En | W- | Y | 1r/l*;x | 1a | M | G | As hold person, but any creature. |
Interposing Hand | Ev | N | Y | 1r/l* | 1a | M | G | Hand provides cover against one opponent. |
Secret Chest (F) | C | N | N | 60d# | 10m | txt | G | Hides expensive chest on Ethereal Plane; you retrieve it at will. |
Telepathic Bond | D | N | N | 10m/l* | 1a | C | 4h | Link lets allies communicate. |
Wall of Force | Ev | N | N | 1r/l* | 1a | C | G | Wall is immune to damage. |
Wall of Stone | C | N | N | ! | 1a | M | 12h | Creates a stone wall that can be shaped. |
Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Disintegrate | T | F~ | Y | ! | 1a | M | G | Makes one creature or object vanish. |
Greater Dispel Magic | A | N | N | ! | 1a | M | G | As dispel magic, but +20 on check. |
Glass Strike | T | F- | Y | 1h/l | 1a | C | G | Turns subject into glass. |