Name |
Prerequisites |
Benefit |
Ability Enhancer |
Spell Focus (transmutation), transmuter level 1st.
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Abjurative Potency |
Spell Focus (abjuration), abjurer level 1st.
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Aligned Theurgy |
At least one alignment-based cleric domain (Chaos, Evil, Good, or Law), ability to cast arcane spells with the same alignment descriptor as your domain.
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Alternative Source Spell |
Ability to cast both divine and arcane spells.
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Anarchic Bloodline |
Ability to cast arcane spells without preparation, ability to summon a familiar.
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Axiomatic Bloodline |
Ability to cast arcane spells without preparation, ability to summon a familiar.
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Blind Rage |
Rage ability. |
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Charmer |
Spell Focus (enchantment), enchanter level 1st.
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Combined Empathy |
Druid level 1st, ranger level 1st.
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Customize Domain |
At least one domain, ability to cast 3rd-level divine spells.
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Diversified Casting |
A prohibited school. |
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Druidic Theurgy |
Ability to cast 3rd-level druid spells, ability to cast spells from a different spell list.
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Easy Metamagic |
Any other metamagic feat. |
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Elemental Theurgy |
At least one elemental domain (Air, Earth, Fire, or Water), ability to cast arcane spells with the same elemental descriptor as your domain.
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Energy Substitution |
Any other metamagic feat, Knowledge (arcana) 5 ranks. |
You choose one type of energy: acid, cold, electricity, fire, or sonic. When employing a spell with the acid, cold, electricity, fire, or sonic designator, you can modify the spell to use your chosen type of energy instead. The altered spell uses a spell slot of the spell's normal level.
The altered spell works normally in all respects except the type of damage dealt.
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Enhanced Shadow Reality |
Spell Focus (illusion), illusionist level 1st.
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Evocation Resistance |
Spell Focus (evocation), evoker level 1st.
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Exhausting Rage |
Rage ability. |
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Familiarity |
Any bloodline feat, ability to summon a familiar, ability to cast 3rd-level arcane spells.
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Fickle Fate |
Anarchic Bloodline, ability to cast 2nd-level arcane spells.
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Girded Soul |
Spell Focus (necromancy), necromancer level 1st.
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Grave Friend |
Necromantic Bloodline, ability to cast 3rd-level arcane spells.
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Green Heart |
Plant Bloodline, ability to cast 2nd-level arcane spells.
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Gullible |
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Heavy Teleport |
Spell Focus (conjuration), conjurer level 1st.
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Hidden Thoughts |
Spell Focus (divination), diviner level 1st.
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Holy Mount |
Ability to gain a paladin special mount, any other divine spell-casting class level 1st. |
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Hymnist |
Bardic music ability, ability to cast divine spells. |
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Illithid Bloodline |
Ability to cast arcane spells without preparation, ability to summon a familiar.
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Lawful Discipline |
Axiomatic Bloodline, ability to cast 2nd-level arcane spells.
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Mind Weapon |
Illithid Bloodline, ability to cast 2nd-level arcane spells. |
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Necromantic Bloodline |
Ability to cast arcane spells without preparation, ability to summon a familiar.
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Penumbra Bloodline |
Ability to cast arcane spells without preparation, ability to summon a familiar.
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Plant Bloodline |
Ability to cast arcane spells without preparation, ability to summon a Familiar.
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Potent Enchantment |
Spell Focus (enchantment), enchanter level 1st. |
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Quick Burning Rage |
Rage ability. |
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Serpent Bloodline |
Ability to cast arcane spells without preparation, ability to summon a familiar.
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Slow to Anger |
Rage ability. |
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Superstitious |
Inability to cast spells. |
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Theurgic Bond |
Ability to gain a familiar, ability to gain an animal companion.
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Theurgic Creationist |
Any item creation feat, able to cast spells from two different spell lists.
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Theurgic Empathy |
Bardic music ability, druid level 1st or ranger level 1st.
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Theurgic Mount |
Ability to gain a paladin special mount, ability to cast arcane spells.
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Theurgic Specialist |
Specialist wizard level 3rd, any other spellcasting class level 1st.
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Uncontrollable Rage |
Rage ability. |
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Venomless |
Serpent Bloodline, ability to cast 5th-level arcane spells.
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Voice of the Green |
Plant Bloodline, ability to cast 5th-level arcane spells.
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