Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Cone of Dimness | I | W- | Y | 1r/l | 1a | 60f | G | Cone temporarily convinces creatures that they are blind. |
Ebon Eyes | T | N | Y | 10m/l | 1a | T | 1h | Subject can see through magical darkness. |
Lightwall | Ev | N | Y;* | 1m/l* | 1a | C | 5m | Creates a wall of light that dazzles creatures passing through it. |
Lucent Lance | T | N | Y;* | ! | 1a | C | G | Ray uses ambient light to deal varied amounts of damage and dazzle target. |
Luminous Gaze | Ev | N | N | 1r/l | 1a | P | G | You cast a dazzling light. |
Radiant Assault (F) | Ev | W~ | Y | ! | 1a | L | G | Light burst deals nonlethal damage and dazes creatures. |
Rainbow Beam (M) | Ev | N | Y | ! | 1a | C | G | Ray does a random type of damage. |
Rainbow Blast (M) | Ev | R½ | Y | ! | 1a | 120f | G | Line deals damage from each type of energy. |
Shadow Curse | N | W- | Y | P | 1a | T | 12h | Subject becomes unable to heal except in well illuminated areas until curse is removed. |
Shadow Phase | T | F- | Y | 1r/l* | 1a | T | G | Subject becomes semi-incorporeal. |
Shadow Shield | N | W- | Y;* | 1r/l | 1a | P | G | A smoky shroud causes attackers to be blinded for 1 round/level. |