Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Acid Rain (M) | C | N | N | 1r&1r/l;x | 1a | L | G | 20-ft.-radius cylinder deals 7d6 acid damage |
Aerial Alarm | A | N | N | 2h/l* | 1a | M | G | Wards and area for 2 hours/level |
Animate Legion (M) | N- | N | N | 1r/l | 1a | C | G | Creates skeletons or zombies. |
Animate Siege Weapon | T | N | N | 1r/l | 1r | C | G | Siege weapon attacks your foes |
Battlefield Fortification | T | N | N | ! | 1r | C | G | Create trench or berm. |
Battlefield Illumination | Ev | N | N | 10m/l* | 1r | L | G | Improve light in 80-ft.-radius cylinder |
Battlemagic Perception | D | N | N | 10m/l* | 1a | P | 1h | Sense and counter spellcasting within 100 feet. |
Blaze of Light | Ev | F- | N | ! | 1a | 60f | G | 60ft. cone of light dazzles creatures. |
Boiling Oil | C | R½ | N | 1r&1r/3l;x | 1a | M | G | 10-ft. cylinder deals 4d6 fire damage, +2d6 damage per round for 1 round/3 levels (max 6 rounds). |
Consecrate Battlefield (M) | Ev+ | N | N | 1d/l | 10m | M | G | Fills large area with positive energy, making undead weaker. |
Crisis of Confidence | En | W- | N | 1m/l | 1a | C | G | Target loses commander rating, aura; can't add Cha to rally checks. |
Desecrate Battlefield (M) | Ev- | N | N | 1d/l | 10m | M | G | Fills large area with negative energy, making undead stronger. |
Drums of War (F) | En | N | Y | C+1r/l* | 1a | M | G | Enemies take -2 penalty on attacks and saves. |
Early Twilight | Ev | N | N | 10m/l* | 1r | L | G | Reduce light in 80-ft.-radius cylinder. |
Hurtling Stone | C | R- | N | ! | 1a | 60f | G | Stone deals 6d6 damage, knocks targets prone. |
Leomund's Billet | C | N | N | 2h/l | 1a | C | G | Creates sturdy barracks. |
Molten Strike | Ev | R- | N | ! | 1a | L | G | 5-ft.-radius burst deals 2d6 fire damage, ignites nearby targets. |
Resounding Voice | T | W- | N | 1m/l* | 1a | T | G | Target's voice carries 100-ft./level. |
Shrieking Blast | Ev | F~ | Y | ! | 1a | M | G | 40-ft.-radius burst deafens and deals 8d6 sonic damage. |
Spiritual Cavalry | Ev | N&F- | Y | ! | 1a | M | G | Horsemen of force attack enemies. |
Spiritual Charger | Ev | N | N | ! | 1a | M | G | Horseman of force attacks enemy. |
Greater Status (HoB) | D | W- | Y | 1h/l | 1m | M | G | Monitors condition, position of many allies. |
Trip Vine | T | R- | N | 1h/l | 1a | M | G | Plants trip creatures entering area. |