Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Absorb Weapon | T | W- | Y | 1h/l* | 1a | T | 6h | Hides a weapon inside your arm. |
Allegro | T | F- | Y | 1m/l | 1a | 20f | 30m | You and your allies gain +30 ft. speed for 1 minute/level. |
Ambient Song | I | W- | N | 1m/l* | 1a | P | 30m | Masks bardic music effects as other sounds. |
Blunt Weapon | T | F- | Y | 1m/l | 1a | M | 30m | Halves base damage of slashing or piercing weapons. |
Choir | I | Wd | N | C+4r | 1a | C | G | Creates illusory accompanists; +2 on Perform checks. |
Crescendo | Ev | N | Y | 4r | 1a | 30f | G | Grants increasing bonus on attack rolls. |
Easy Math | T | N | Y | 1r | 1a | P | G | Allows instant counting and distance calculation. |
Fanfare | Ev | F- | Y | ! | 1a | 100f | G | Stuns and deafens targets; deals 4d6 sonic damage to creatures and 2d6 damage to objects. |
Fine-Tuning | T | N | Y | 1m/l | 1r | T | 30m | Makes an instrument masterwork; +2 on Perform checks. |
Focusing Chant | En | N | N | 1m* | 1sw | P | G | Improves concentration; +1 on attack rolls or selected checks. |
Follow the Leader (F) | En | W- | Y | C:1m/l | 1r | M | G | Causes 1 HD/level of creatures to follow. |
Fortissimo | Ev | N | N | 1m/l | 1a | M | G | Doubles volume of sound; +2 on save DCs and extra +1d6 sonic damage. |
Getaway | En | W- | Y | 10m/l | 1a | P | 1h | Causes pursuers to go astray 50% of the time. |
Harmonic Chorus | En | W- | Y | C:1r/l* | 1a | C | G | Give another caster +2 caster levels and +2 on save DCs as long as you concentrate. |
Harmonize | T | N | N | 1m/l* | 1a | P | 5m | Using your bardic music requires less effort. |
Healthful Slumber | C | W- | Y | 1d | 10m | C | 12h | Doubles natural healing rate. |
Hymn of Praise | Ev+ | W- | Y | 1r/l | 1r | 50f | G | Grants +2 caster level to good-aligned divine spellcasters. |
Improvisation | T | N | N | 1r/l* | 1a | P | G | Applies +2 points/level of luck bonuses to selected checks or attacks. |
Infernal Threnody | Ev- | W- | Y | 1r/l | 1r | M | G | Grants +2 caster level to evil-aligned divine spellcasters. |
Insidious Rhythm | En | W- | Y | 1m/l | 1ia | M | 30m | Implants melody in subject's mind; -4 penalty on Concentration checks, requires Concentration check for spellcasting. |
Joyful Noise | A | N | N | C | 1a | 10f | G | You negate silence in a 10-ft.-radius emanation for as long as you concentrate. |
Listening Coin | D | N | N | 1h/l* | 1a | T | 6h | Allows remote eavesdropping. |
Lullaby | En | W- | Y | C+1r/l* | 1a | M | G | Makes subject drowsy; 5 on Spot and Listen checks, 2 on Will saves against sleep. |
Percussion | I | Wd | N | 5m/l* | 1a | C | 1h | Creates illusory drum accompaniment. |
Protégé | Ev | W- | Y | 1m/l* | 1r | T | 30m | Grants another creature bardic abilities. |
Resistible Dance | En | W- | Y | C | 1r | C | G | Makes listeners dance; -2 penalty to AC, Will saves, Concentration checks, and Spellcraft checks. |
Sniper's Eye | T | N | Y | 1r/l | 1a | P | G | Grants darkvision, ranged sneak attacks to 60 feet, death attack with ranged weapon, and +10 bonus on Spot checks. |
Song of Discord | En | W- | Y | 1r/l | 1a | M | G | Forces targets to attack each other. |
Spectral Weapon | I | W~ | Y;* | 1r/l* | 1a | P | G | Creates a quasi-real weapon. |
Spring Sheath | T | W- | Y | 10m/l | 1a | T | 1h | Automatically draws a weapon. |
Summon Instrument | C | N | N | 1m/l* | 1r | 0f | G | Summons one instrument of the casters choice. |
Sympathetic Vibration | Ev | N | Y | <=1r/l | 10m | T | 12h | Deals 2d10 damage/round to freestanding structure. |
Wail of Doom | Ev | W~ | Y | !;x | 1a | 30f | G | Deal 1d4 damage/level in 30-ft. cone, plus targets panicked or shaken. |
Zone of Silence | I | N | N | 1h/l* | 1r | P | 24h | Keeps eavesdroppers from overhearing conversations. |