Abjur |
- Daggerspell StanceF: Swift. You gain +2 insight bonus on attack and damage if you make a full attack, SR 5 + caster level if you fight defensively, and DR 5/magic if you use the total defense action.
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Div |
- Balancing Lorecall: You gain a +4 bonus on Balance checks and can balance on impossible surfaces if you have 5 or more ranks in Balance.
- Divine Insight: You gain insight bonus of 5 + caster level on one single skill check.
- Healing Lorecall: If you have 5 or more ranks in Heal, you can remove harmful conditions with conjuration (healing) spells.
- Listening Lorecall: Gain +4 on Listen checks, plus blindsense or blindsight if you have 5 or more ranks in Listen.
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Ench |
- Train Animal: Affected animal gains additional tricks equal to 1/2 caster level for 1 hour/level.
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Evoc |
- Nature's Favor: Target animal gains +1/3 caster levels (max +5) luck bonus on attack and damage rolls.
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Necr |
- Wracking Touch: Deal 1d6 damage +1/level; you also deal sneak attack damage if you have any.
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Tran |
- Easy Climb: Changes vertical surface Climb DC to 10.
- Exacting Shot: Enhances ranged weapons critical on threat and negates concealment miss chances.
- Iron Silence: Armor touched has no armor check penalty on Hide and Move Silently checks for 1 hour/level.
- Swift Haste: You are hasted for 1d4 rounds (swift).
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Abjur | |
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Conj | |
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Div | |
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Ench |
- Focusing Chant: Improves concentration; +1 on attack rolls or selected checks.
- Herald's Call: Shout slows those within 20 ft.
- Insidious Rhythm: Implants melody in subject's mind; -4 penalty on Concentration checks, requires Concentration check for spellcasting.
- Inspirational Boost: Swift. The bonuses granted by your inspire courage ability increase by 1
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Illu | |
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Tran | |
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Abjur |
- Daggerspell StanceF: Swift. You gain +2 insight bonus on attack and damage if you make a full attack, SR 5 + caster level if you fight defensively, and DR 5/magic if you use the total defense action.
- Easy Trail: Makes a trail easier to pass.
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Div |
- Balancing Lorecall: You gain a +4 bonus on Balance checks and can balance on impossible surfaces if you have 5 or more ranks in Balance.
- Healing Lorecall: If you have 5 or more ranks in Heal, you can remove harmful conditions with conjuration (healing) spells.
- Listening Lorecall: Gain +4 on Listen checks, plus blindsense or blindsight if you have 5 or more ranks in Listen.
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Ench |
- Train Animal: Affected animal gains additional tricks equal to 1/2 caster level for 1 hour/level.
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Evoc |
- Nature's Favor: Target animal gains +1/3 caster levels (max +5) luck bonus on attack and damage rolls.
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Necr |
- Wracking Touch: Deal 1d6 damage +1/level; you also deal sneak attack damage if you have any.
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Tran | |
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