Abjur |
- Zeal: You move through foes to attack the enemy you want.
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Conj |
- Deific Vengeance: God's punishment deals 1d6 damage/two caster levels (max 5d6). (1d6/level max 10d6 vs undead.)
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Ench |
- Wave of Grief: Cone imposes -3 penalty on attacks, checks, and saves.
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Evoc |
- Binding Winds: Sound cannot penetrate to or from target and -2 on ranged attacks.
- Nature's Favor: Target animal gains +1/3 caster levels (max +5) luck bonus on attack and damage rolls.
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Necr | |
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Tran |
- Body Of The Sun: Your body emanates fire, dealing 1d4/2 levels (Max 5d4) damage.
- Brambles: Wooden weapon grows spikes that deal +1 damage/caster level (max +10).
- Briar Web: Area slows creatures and thorns deal 1 point of damage/5 ft. moved.
- Creeping ColdF: Creature feels chill that increases with each round.
- Mass Camouflage: As camouflage, but affects all in range.
- Scent: Grants the scent ability for 1 hour/level.
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Conj | |
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Div | |
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Evoc | |
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Illu | |
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Necr | |
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Tran |
- Crumble: 1d8/level (bypassing hardness) to manufactured object or stucture.
- Fire WingsF: Your arms become wings that enable flight, deal 2d6 fire damage.
- Forestfold: You gain +20 on Hide and Move Silently in a designated terrain type.
- Lesser Visage of the Deity: You gain +4 Charisma and resistance 10 to certain energy types.
- Spikes: As brambles, except that the affected weapon gains a +2 enhancement bonus on its attacks, and its threat range is doubled.
- Standing Wave: Magically propels boat or swimming creature.
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Abjur |
- Sacred Haven: Creature gains AC bonus, and you can monitor and heal it magically.
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Conj |
- Murderous Mist: Cloud of steam deals 2d6 damage and causes blindness and inflicts 1d6/round thereafter.
- Recitation: Give a +2 luck bonus to allies and a -2 luck penalty to foes.
- Revenance: Slain ally is restored to life for 1 minute/level.
- Spiritual Chariot: Creates ghostly chariot behind your mount.
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Div | |
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Evoc |
- Castigate: Verbal rebuke damages those whose alignment differs from yours.
- Foebane: Enhances a weapon against a favored enemy, giving it +5 magic enhancement and +2d6 bonus damage.
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Necr |
- Last BreathM: Returns to life a creature that has been dead no longer than 1 round. As raise dead, except to 0 hp. You take 1d4 damage/HD of creature.
- Wrack: Renders creature helpless with pain.
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Tran | |
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Abjur | |
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Conj | |
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Div |
- Brain Spider: Listen to thoughts of up to eight other creatures.
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Ench | |
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Necr | |
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Tran |
- Cloud-walkers: Targets can walk on clouds, flying at high altitudes.
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