Index of Spells by Sources - Magic Books of Faerun

Magic Books of Faerun

Archivist Spells

1st-Level Archivist Spells

Abjur
  • Nightshield: You gain +1/3 caster levels resistance bonus (max +3) and a magic missile shield for 5 points/level. Spell ends when all damage is absorbed.
  • Segojan's Armor: You fabricate a suit of armor from natural materials that is suitable for a creature of Medium or smaller size.
Illu
Tran

2nd-Level Archivist Spells

Necr
  • Bone Talisman: Turns a bone into a turning attempt, or as an undead bane weapon (Club, Dagger, or Spear).
Tran
  • Wolfskin: You take the shape of a normal wolf as if you had the wild shape ability of a 5th-level druid.

3rd-Level Archivist Spells

Evoc
Necr
  • Soul ChargeF: Target gains one negetive level, and you can use a crystal to power a wand or staff instead of a charge.

4th-Level Archivist Spells

Conj

5th-Level Archivist Spells

Abjur
  • Life's Grace: Grants immunity to death effects, energy drain, and negative energy effects. Also grants ghost touch to armor.
Div
  • Telepathic Aura: You can telepathically communicate to allies within the range. This is a one-way communication.
Tran

Bard Spells

1st-Level Bard Spells

Illu

Cleric Spells

1st-Level Cleric Spells

Abjur
  • Nightshield: You gain +1/3 caster levels resistance bonus (max +3) and a magic missile shield for 5 points/level. Spell ends when all damage is absorbed.
  • Segojan's Armor: You fabricate a suit of armor from natural materials that is suitable for a creature of Medium or smaller size.
Illu
Tran

3rd-Level Cleric Spells

Evoc
Necr
  • Soul ChargeF: Target gains one negetive level, and you can use a crystal to power a wand or staff instead of a charge.

4th-Level Cleric Spells

Conj

5th-Level Cleric Spells

Abjur
  • Life's Grace: Grants immunity to death effects, energy drain, and negative energy effects. Also grants ghost touch to armor.
Div
  • Telepathic Aura: You can telepathically communicate to allies within the range. This is a one-way communication.
Tran

Druid Spells

1st-Level Druid Spells

Abjur
  • Segojan's Armor: You fabricate a suit of armor from natural materials that is suitable for a creature of Medium or smaller size.
Tran

2nd-Level Druid Spells

Necr
  • Bone Talisman: Turns a bone into a turning attempt, or as an undead bane weapon (Club, Dagger, or Spear).
Tran
  • Wolfskin: You take the shape of a normal wolf as if you had the wild shape ability of a 5th-level druid.

3rd-Level Druid Spells

Conj

Paladin Spells

2nd-Level Paladin Spells

Evoc

4th-Level Paladin Spells

Div
  • Telepathic Aura: You can telepathically communicate to allies within the range. This is a one-way communication.

Ranger Spells

1st-Level Ranger Spells

Abjur
  • Segojan's Armor: You fabricate a suit of armor from natural materials that is suitable for a creature of Medium or smaller size.
Tran

3rd-Level Ranger Spells

Tran
  • Wolfskin: You take the shape of a normal wolf as if you had the wild shape ability of a 5th-level druid.

Sorcerer/Wizard Spells

1st-Level Sorcerer/Wizard Spells

Abjur
  • Nightshield: You gain +1/3 caster levels resistance bonus (max +3) and a magic missile shield for 5 points/level. Spell ends when all damage is absorbed.
Evoc
  • Disarm: Disarm a foe or push an object with an unseen force.
  • Frost Fingers: Area attack deals 1d4/level (max 5d4) cold damage. Liquids in containers freeze.
Illu
Tran
  • Horrible Taste: Attackers that bite you must make a Fort save or be Nauseated for 1 full round.
  • Kaupaer's Quickblast: Quickened spell deals 1 fire, cold or electricity damage/level to target.
  • Kaupaer's Reflexive Strike: Subject gains one extra attack of opportunity to use during the duration of the spell, usable even while flat-footed.

3rd-Level Sorcerer/Wizard Spells

Necr
  • Mind Poison: Touch attack poison that deals 1d6 temporary Wisdom damage and again one minute later.
  • Soul ChargeF: Target gains one negetive level, and you can use a crystal to power a wand or staff instead of a charge.

6th-Level Sorcerer/Wizard Spells

Tran

7th-Level Sorcerer/Wizard Spells

Conj
  • Nybor's Joyful Voyage: This spell functions like teleport, except that it teleports another creature (willing or unwilling) rather than yourself, and the target location is random.