Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Blinding Color Surge | I | W- | Y | 1r/l | 1a | M | G | Blind subject for 1 round, gain invisibility even if target unaffected. |
Blur | I | W- | Y | 1m/l* | 1a | T | 5m | Attacks have 20% miss chance. True seeing counteracts, see invisibility doesn't. |
Daze Monster | En | W- | Y | 1r | 1a | M | G | Living creature of 6 HD or less loses next action. |
Detect Thoughts | D | W- | N | C:1m/l* | 1a | 60f | G | Round 1: Presence of thoughts from Int 1+. 2: Number of minds and Int scores; Int>=26 and 10 exceeding yours stuns you for 1 round. 3: Surface thoughts of any mind. |
Fog Cloud | C | N | N | 10m/l | 1a | M | G | Obscure sight and darkvision beyond 5'. 20% miss chance within 5', 50% miss chance further. 11+ mph wind disperses fog in 4 rounds, 21+ mph in 1 round. |
Glitterdust | C | W- | N | 1r/l | 1a | M | G | Blinds creatures, outlines invisible creatures, imposes -40 penalty to Hide checks. |
Hypnotic Pattern | I | W- | Y | C+2r | 1a | M | G | Fascinates (2d4 + level) HD of creatures. |
Invisibility | I | W- | Y | 1m/l* | 1a | P|T | 5m | Subject is invisible for 1 min./level or until it attacks. |
Knock | T | N | N | !;x | 1a | M | 5m | Opens locked or magically sealed door. |
Minor Image | I | Wd | N | C+2r | 1a | L | 12h | As silent image, plus some sound. |
Mirror Image | I | N | N | 1m/l* | 1a | P | 30m | Creates decoy duplicates of you (1d4 +1 per three levels, max 8). |
Misdirection | I | N|W- | N | 1h/l | 1a | C | 6h | Misleads divinations for one creature or object. |
See Invisibility | D | N | N | 10m/l* | 1a | P | 4h | Reveals invisible creatures or objects. |
Silence | I | W-;|N | Y;*|N | 1m/l* | 1a | L | 30m | Negates sound in 15-ft. radius. |
Spider Climb | T | W- | Y | 10m/l | 1a | T | 1h | Grants ability to walk on walls and ceilings. |
Stay the Hand | En | W- | Y | ! | 1ia | M | G | Change subject creature's attitude to helpful for 1 round. |
Touch of Idiocy | En | N | Y | 10m/l | 1a | T | G | Subject takes 1d6 points of Int, Wis, and Cha damage. |
Vertigo | A | Wdisbelief | N | 1d | 1a | 0f | G | Target checks DC 10 Balance to move. If fail by 5 or more, falls prone and takes -2 to attacks and saves. |
Whelming Blast | En | W- | Y | ! | 1a | 30f | G | 15-foot cone deals 1d6 nonlethal damage /2 levels (max 5d6). |