Index of Spells by Level - Sor/Wiz 8

Name Scl Sv Rs Dur CT Rng Re Description
Antipathy En W~ Y 2h/l* 1h C G

Object or location affected by spell repels certain creatures.

Avascular Mass N- F~&R- Y x 1a C G

Reduce foe to half hp and stun foe for 1 round by purging blood vessels, which can trap creatures in 20-ft. radius from victim.

Axiomatic Creature (M) (XP) T+ F- Y P 1r T G

Transforms creature into an axiomatic creature.

Greater Bestow Curse N W- Y P 1a T G

As bestow curse, but more severe penalties.

Binding (M) En W- Y x* 1m C G

Utilizes an array of techniques to imprison a creature.

Blackfire N- F~&R- Y 1r/l 1a M G

Negative energy fire burns at the life force of a living creature dealing 1d4 Con damage/round.

Blackstaff T N Y 1r/l* 1a T G

Greatly enhances staff or quarterstaff

Greater Celerity T N N ! 1ia P G

Take a full-round action immediately, but be dazed for a round.

Mass Charm Monster En W- Y 1d/l 1a C 1h

As charm monster, but all within 30 ft.

Clenched Fist Ev N Y 1r/l* 1a M G

Large hand provides cover, pushes, or attacks your foes.

Clone (M) (F) N N N ! 10m 0f G

Duplicate awakens when original dies.

Conjure Greater Midnight Construct (M) C N N 1r/l* 1r C G

As conjure lesser midnight construct, except conjure a greater midnight construct instead with more essentia options.

Create Greater Undead (M) N- N N ! 1h C G

Create shadows, wraiths, spectres, or devourers.

Demand En W~ Y 1r;x 10m txt 30m

As sending, plus you can send suggestion.

Depthsurge Ev F~ Y ! 1a L G

Water slam deals 2d6 + 1/level damage to all within 20-ft. radius, pushes targets back, sinks ships.

Desert Binding (M) En W- Y x* 1m C G

Imprisons creature as sand in an hourglass or wind in the waste.

Dimensional Lock A N Y 1d/l 1a M 24h

Teleportation and interplanar travel blocked for one day/level.

Discern Location D N N ! 10m U 6h

Reveals exact location of creature or object.

Dream Image (XP) I N Y 1h/l* 30m P G

Create a shadow copy of yourself to interact with the area.

Earth Glide T W- Y 1m/l 1a T 5m

Grants the ability to move through earth and stone like an earth elemental

Excavate T N N ! 1a C 6h

Creates a permanent passage in earth and walls.

Field Of Icy Razors (F) Ev R~ Y !&1r/l;x 1a M G

Creatures in area take normal and cold damage, might be slowed.

Fierce Pride of the Beastlands C+? N N 10m/l* 10m M 1h

Summon celestial lions and celestial dire lions to follow you

Fimbulwinter (XP) T N N 4d12w 10m 1m/l G

Creates winter weather for miles around you that lasts for months.

Flensing T- F~ Y 4r 1a C G

Trauma deals 2d6 damage plus 1d6 Cha and Con damage.

Ghostform T N N 1r/l* 1a P G

You become incorporeal.

Golem Immunity T W- Y 1m/l 1a T G

Grants a construct the magic immunity special quality of a particular golem.

Gutwrench N- F~ Y ! 1a C G

Kills subject and gives you 4d6 temporary hit points and +4 Strength.

Heart of Stone (F) (XP) N N N 1y 1h P G

You gain DR 5/- and resist energy 5 vs cold, fire, and electricity. Healing slows and requires caster level checks (DC 10 + your caster level)

Horrid Wilting N Y ! 1a L G

Deals 1d6/level damage within 30 ft.

Illusion Purge Ev N N 1m/l* 1a 5f/l G

Dispels illusions within 5 ft./level.

Imbue Guardian T N N !;x 1h M G

A guardian gains bonuses to a 100-foot radius area.

Incendiary Cloud C N 1r/l 1a M G

Cloud deals 4d6 fire damage/round.

Superior Invisibility I W- N 1m/l* 1a P|T 5m

As invisibility, greater, except you make no scent, sound, or image.

Iron Body T N N 1m/l* 1a P 30m

Your body becomes living iron.

Irresistible Dance En N Y 1d4+1r 1a T G

Forces subject to dance.

Last Judgment N+ W~ Y ! 1r C G

Evil creatures are struck dead and sent to Lower Planes.

Leech Undeath N Y !;x 1a C G

Harm undead to gain temporary hit points.

Lightning Ring Ev N Y 1r/2l 1r P G

Ring of lightning gives you resistance to electricity 20, deals 10d6 electricity damage to adjacent creatures, and emits two lightning bolts per round.

Maddening Scream En N Y 1d4+1r 1a T G

Subject has -4 AC, no shield, Reflex save on 20 only.

Maddening Whispers En W- Y 1r/l 1r C G

You induce confusion and madness in targets.

Mass Make Manifest T N Y 1r/l 1a C G

As the Make Manifest spell except multiple targets.

Mantle of Egregious Might (F) T N N 10m/l 1r T 1h

Grant +4 luck bonus to AC, Attacks, saves, and ability scores.

Mark of Death Ev W- Y 1h/l# 1r T 6h

See Text

Maze C N Y x 1a C G

Traps subject in extradimensional maze.

Mind Blank A W- Y 1d 1a C 12h

Subject is immune to mental/emotional magic and scrying.

Minimus Containment (F) C N N P;x 10m C G

Bind a creature from a planar binding into a gem.

Moment of Prescience D N N 1h/l# 1a P 6h

You gain insight bonus on single attack roll, check, or save.

Mordenkainen's Capable Caravel (F) C N N 1d/2l* 10m C G

Creates magical ship with extradimensional staterooms.

Necrotic Empowerment (F) N- N N 1r/l 1a P G

Draw personal vigor from mother cyst.

Greater Orb of Acid C F~ N ! 1a C G

Orb deals 1d6/level (max 25d6) acid damage, may sicken subject for 1d6 + 1 rounds.

Phantasmal Thief C N N 1r/l 1a C G

Creates an unseen force that steals from others.

Greater Planar Binding C W- M;* ! 10m C 24h

As lesser planar binding, but up to 18 HD.

Greater Plane Shift C W- Y ! 1a T G

Plane shift accurately to your desired destination.

Polar Ray Ev N Y ! 1a C G

Ranged touch attack deals 1d6/level cold damage.

Polymorph Any Object T F- Y x 1a C 12h

Changes any subject into anything else.

Power Word Petrify En N Y ! 1a C G

Petrifies one creature with 100 hp or less.

Power Word Stun En N Y x 1a C G

Stuns creature with 150 hp or less.

Primal Release T W- Y 10m/l 1a C 1h

Subject gains physical bonuses (+10, +2, +10, -6, -2, -6) and Base Attack bonus becomes +1/HD of subject and gains feats.

Prismatic Wall A N * 10m/l* 1a C G

Wall’s colors have array of effects.

Protection from Spells (M) (F) A W- Y 10m/l 1a T 4h

Confers +8 resistance bonus.

Greater Prying Eyes D N N 1h/l;x* 1m 1m G

As prying eyes, but eyes have true seeing.

Scintillating Pattern I N Y C+2r 1a C G

Twisting colors confuse, stun, or render unconscious.

Screen I N|Wd N 1d 10m C 24h

Illusion hides area from vision, scrying.

Greater Shadow Evocation I Wd Y x 1a txt G

As shadow evocation, but up to 7th level and 60% real.

Shifting Paths I Wd Y 1d 10m M G

Illusion hides path, creates false new path.

Greater Shout Ev F~|R- Y ! 1a 60f G

Devastating yell deals 10d6 sonic damage; stuns creatures, damages objects.

Simbul's Skeletal Deliquescence T F- Y 1d/l 1a T 24h

Target becomes a soft-bodied oozelike creature.

Skeletal Guard (M) N- N N ! 1a T G

Creates one skeleton/level that is resistant to turning.

Soul's Treasure Lost T F- Y ! 1a C G

Disintegrates subject's most valuable object.

Spell Engine (M) (XP) A N Y;* x 10m C G

Magical energy disk absorbs incoming spells.

Stalking Spell I W- Y 1h/l* 1a P|T 6h

As greater invisibility, but subject is silent and scentless.

Steal Life N- F- Y C 1a C G

You drain 1 ability score point per round and becomes younger.

Greater Stone Metamorphosis T N N ! 1a T G

Changes 10 cu. ft. + 10 cu. ft./level of stone into another type of stone.

Summon Monster VIII C N N 1r/l* 1r C G

Calls extraplanar creature to fight for you.

Sunburst Ev R~ Y ! 1a L G

Blinds all within 10 ft., deals 6d6 damage.

Swallow C N Y 1r/l;x 1a T G

Subject is grappled and swallowed whole. Extradimensional stomach deals 2d6 +1/level (max +25) bludgeoning and 6 acid damage per round.

Symbol of Death (M) N F- Y x 10m 0f G

Triggered rune slays nearby creatures.

Symbol of Insanity (M) En W- Y x 10m 0f G

Triggered rune renders nearby creatures insane.

Sympathy (M) En W- Y 2h/l* 1h C G

Object or location attracts certain creatures.

Telekinetic Sphere Ev R- Y 1m/l* 1a C G

As resilient sphere, but you move sphere telekinetically.

Temporal Stasis (M) T F- Y P 1a T G

Puts subject into suspended animation.

Bimonthly Temporary Soul Binding (M) (XP) C W- N 2d/l 2m T G

As Temporary Soul Binding, except 2 days/level and does not get discharged.

Transcribe Symbol A N N 10m# 1a T 1h

Safely moves an untriggered magical symbol to another location.

Trap the Soul C N Y;* P;x 1a or C G

Imprisons subject within gem.

Veil of Undeath (M) N- N N 10m/l 1a P 1h

You gain undead traits.

Wall of Greater Dispel Magic A N N 1m/l 1a C 5m

Creatures passing through a transparent wall become subjects of targeted dispel magic, greater.

Wrathful Castigation En N Y 1r/l* 1a C G

Target dies or may be dazed and -4 on all saves for 1 round/level.

Zajimarn's Field of Icy Razors (F) Ev R~ Y 1m/l 1a M 5m

Creatures in area take normal and cold damage, may be slowed.