Expert

NameExpert
Class Type

base, npc

Alignment

any

Weapon Armor Proficiency

The expert is proficient in the use of all simple weapons and with light armor but not shields.

VersionSRD
SourcesSystem Reference Document

Expert

Hit Die: d6.

Class Skills

The expert can choose any ten skills to be class skills.

Skill Points at 1st Level: (6 + Int modifier) x4.

Skill Points at Each Additional Level: 6 + Int modifier.

Table: The Expert
NPC Level
Base Attack
Bonus
Fort
Save
Ref
Save
Will
Save
1st
+0
+0
+0
+2
2nd
+1
+0
+0
+3
3rd
+2
+1
+1
+3
4th
+3
+1
+1
+4
5th
+3
+1
+1
+4
6th
+4
+2
+2
+5
7th
+5
+2
+2
+5
8th
+6/+1
+2
+2
+6
9th
+6/+1
+3
+3
+6
10th
+7/+2
+3
+3
+7
11th
+8/+3
+3
+3
+7
12th
+9/+4
+4
+4
+8
13th
+9/+4
+4
+4
+8
14th
+10/+5
+4
+4
+9
15th
+11/+6/+1
+5
+5
+9
16th
+12/+7/+2
+5
+5
+10
17th
+12/+7/+2
+5
+5
+10
18th
+13/+8/+3
+6
+6
+11
19th
+14/+9/+4
+6
+6
+11
20th
+15/+10/+5
+6
+6
+12

Class Features

The following is a class feature of the expert NPC class.

Weapon and Armor Proficiency: The expert is proficient in the use of all simple weapons and with light armor but not shields.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Levels
LevelBase Attack BonusFort SaveRef SaveWill SaveSpecial
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