Name | Improved Disarm |
---|---|
Type | General |
May be taken multiple times | No |
The effects stack | No |
Version | SRD |
Sources | System Reference Document |
Prerequisites | Int 13, Combat Expertise. |
Benefit | You do not provoke an attack of opportunity when you attempt to disarm an opponent, nor does the opponent have a chance to disarm you. You also gain a +4 bonus on the opposed attack roll you make to disarm your opponent. |
Normal | See the normal disarm rules. |
Special | A fighter may select Improved Disarm as one of his fighter bonus feats.A monk may select Improved Disarm as a bonus feat at 6th level, even if she does not meet the prerequisites. |
Improved Disarm [General]Prerequisites: Int 13, Combat Expertise. Benefit: You do not provoke an attack of opportunity when you attempt to disarm an opponent, nor does the opponent have a chance to disarm you. You also gain a +4 bonus on the opposed attack roll you make to disarm your opponent. Normal: See the normal disarm rules. Special: A fighter may select Improved Disarm as one of his fighter bonus feats. A monk may select Improved Disarm as a bonus feat at 6th level, even if she does not meet the prerequisites. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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