Name | Divine Vengeance |
---|---|
Type | Divine |
May be taken multiple times | No |
The effects stack | No |
Version | SRD |
Sources | Faiths and Pantheons on page 214, System Reference Document |
Prerequisites | Ability to turn undead, Extra Turning. |
Benefit | You can spend one of your turn undead attempts to add 2d6 points of sacred energy damage to all your successful melee attacks against undead until the end of your next action. This is a supernatural ability. |
Divine Vengeance [Divine ]Prerequisites: Ability to turn undead, Extra Turning. Benefit: You can spend one of your turn undead attempts to add 2d6 points of sacred energy damage to all your successful melee attacks against undead until the end of your next action. This is a supernatural ability. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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