Name | Shot on the Run |
---|---|
Type | General |
May be taken multiple times | No |
The effects stack | No |
Version | SRD |
Sources | System Reference Document on page 100 |
Prerequisites | Dex 13, Dodge, Mobility, Point Blank Shot, base attack bonus +4. |
Benefit | When using the attack action with a ranged weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. |
Special | A fighter may select Shot on the Run as one of his fighter bonus feats. |
Shot on the Run [General]Prerequisites: Dex 13, Dodge, Mobility, Point Blank Shot, base attack bonus +4. Benefit: When using the attack action with a ranged weapon, you can move both before and after the attack, provided that your total distance moved is not greater than your speed. Special: A fighter may select Shot on the Run as one of his fighter bonus feats. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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