Name | Crystal Anchor |
---|---|
Sorted Name | Crystal Anchor |
Family | Universal Items |
Subcategory | Psionic |
Price | 24,000 gp |
Price as Gold Pieces | 24000 |
Weight | 3 lb |
Hardness | 8 |
Hitpoints | 15 |
Aura | Faint psychoportation |
Manifester Level | 5 |
Version | SRD |
Sources | System Reference Document |
Construction | Craft Universal Item, |
Description: A crystal anchor is a shaft of transparent crystal 4 to 5 feet in length, with a sharpened, spearlike head on one end. It ensnares the minds of those within range who manifest powers of a specified psionic discipline. The triggering discipline is specified at the time of creation. A crystal anchor is activated by plunging the sharp head into the ground, leaving the shaft freestanding. It projects an invisible, 30-foot-radius field. If a power from the specified discipline is manifested within this range, the manifester must succeed on a Will save (DC 15 + power level) or become subject to an effect similar to When a crystal anchor successfully ensnares a target, a slender filament of insubstantial ectoplasm connects the victim to the shaft, even one outside the original area of the field. A crystal anchor can attempt to ensnare a victim only five times per day. Previously caught targets can remain caught day after day and do not count against this daily limit on attempts. An anchor's owner can designate certain creatures to be unaffected by the anchor; such creatures need not make a saving throw and do not count against the daily limit on attempts. One crystal anchor can ensnare multiple targets simultaneously, and multiple crystal anchors can share overlapping fields. Anchors that activate when a specific power is manifested in range are also possible, but are rarer. A crystal anchor has AC 7, 15 hit points, a hardness of 8, and a break DC of 20. Body Crystal Anchor: Those who manifest psychometabolism powers are affected as described above. Faint psychometabolism; ML 5th; Craft Universal Item, Comprehension Crystal Anchor: Those who manifest clairsentience powers are affected as described above. Faint clairsentience; ML 5th; Craft Universal Item, Creation Crystal Anchor: Those who manifest metacreativity powers are affected as described above. Faint metacreativity; ML 5th; Craft Universal Item, Energy Crystal Anchor: Those who manifest psychokinesis powers are affected as described above. Faint psychokinesis; ML 5th; Craft Universal Item, Ghost Crystal Anchor: Those who manifest Faint clairsentience; ML 5th; Craft Universal Item, Mind Crystal Anchor: Those who manifest telepathy powers are affected as described above. Faint telepathy; ML 5th; Craft Universal Item, Travel Crystal Anchor: Those who manifest psychoportation powers are affected as described above. Faint psychoportation; ML 5th; Craft Universal Item, |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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