Name | Quarterstaff |
---|---|
Sorted Name | Quarterstaff |
Family | Weapons |
Category | Simple Weapons |
Subcategory | Two-Handed Melee Weapons |
Price | - |
Creation Cost | - |
Damage (Small) | 1d4/1d4 |
Damage (Medium) | 1d6/1d6 |
Critical Hit Threat Range | x2 |
Range Increment | - |
Damage Type | Bludgeoning |
Weight | 4 lb. |
Hardness | 5 |
Hitpoints | 10 |
Version | SRD |
Sources | System Reference Document |
Description: A quarterstaff is a double weapon. You can fight with it as if fighting with two weapons, but if you do, you incur all the normal attack penalties associated with fighting with two weapons, just as if you were using a one-handed weapon and a light weapon. A creature wielding a quarterstaff in one hand can't use it as a double weapon-only one end of the weapon can be used in any given round. The quarterstaff is a special monk weapon. This designation gives a monk wielding a quarterstaff special options. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.