Heavy Flail

NameHeavy Flail
Sorted NameFlail, heavy
FamilyWeapons
CategoryMartial Weapons
SubcategoryTwo-Handed Melee Weapons
Item SlotHeld
Price15 gp
Price as Gold Pieces15
Creation Cost15 gp
Damage (Small)1d8
Damage (Medium)1d10
Critical Hit Threat Range19-20/x2
Range Increment-
Damage TypeBludgeoning
Weight10 lb.
Hardness10
Hitpoints10
AuraNo aura (nonmagical)
VersionSRD
SourcesSystem Reference Document
Description:

With a flail, you get a +2 bonus on opposed attack rolls made to disarm an enemy (including the roll to avoid being disarmed if such an attempt fails). You can also use this weapon to make trip attacks. If you are tripped during your own trip attempt, you can drop the flail to avoid being tripped.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

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