Name | composite Longbow |
---|---|
Sorted Name | Longbow, composite |
Family | Weapons |
Category | Martial Weapons |
Subcategory | Ranged Weapons |
Price | 100 gp |
Price as Gold Pieces | 100 |
Creation Cost | 100 gp |
Damage (Small) | 1d6 |
Damage (Medium) | 1d8 |
Critical Hit Threat Range | x3 |
Range Increment | 110 ft. |
Damage Type | Piercing |
Weight | 3 lb. |
Version | SRD |
Sources | System Reference Document |
Add Strength bonus to damage, up to the bow's rating (min +0). -2 penalty on attacks if your strength is not at least the bow's rating. |
Description: You need at least two hands to use a bow, regardless of its size. You can use a composite longbow while mounted. All composite bows are made with a particular strength rating (that is, each requires a minimum Strength modifier to use with proficiency). If your Strength bonus is less than the strength rating of the composite bow, you can't effectively use it, so you take a -2 penalty on attacks with it. The default composite longbow requires a Strength modifier of +0 or higher to use with proficiency. A composite longbow can be made with a high strength rating to take advantage of an above-average Strength score; this feature allows you to add your Strength bonus to damage, up to the maximum bonus indicated for the bow. Each point of Strength bonus granted by the bow adds 100 gp to its cost. For purposes of weapon proficiency and similar feats, a composite longbow is treated as if it were a longbow. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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