Name | composite Shortbow |
---|---|
Sorted Name | Shortbow, composite |
Family | Weapons |
Category | Martial Weapons |
Subcategory | Ranged Weapons |
Price | 75 gp |
Price as Gold Pieces | 75 |
Creation Cost | 75 gp |
Damage (Small) | 1d4 |
Damage (Medium) | 1d6 |
Critical Hit Threat Range | x3 |
Range Increment | 70 ft. |
Damage Type | Piercing |
Weight | 2 lb. |
Version | SRD |
Sources | System Reference Document |
Description: You need at least two hands to use a bow, regardless of its size. You can use a composite shortbow while mounted. All composite bows are made with a particular strength rating (that is, each requires a minimum Strength modifier to use with proficiency). If your Strength bonus is lower than the strength rating of the composite bow, you can't effectively use it, so you take a -2 penalty on attacks with it. The default composite shortbow requires a Strength modifier of +0 or higher to use with proficiency. A composite shortbow can be made with a high strength rating to take advantage of an above-average Strength score; this feature allows you to add your Strength bonus to damage, up to the maximum bonus indicated for the bow. Each point of Strength bonus granted by the bow adds 75 gp to its cost. For purposes of weapon proficiency and similar feats, a composite shortbow is treated as if it were a shortbow. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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