Name | Sai |
---|---|
Sorted Name | Sai |
Family | Weapons |
Category | Exotic Weapons |
Subcategory | Light Melee Weapons |
Price | 1 gp |
Price as Gold Pieces | 1 |
Creation Cost | 1 gp |
Damage (Small) | 1d3 |
Damage (Medium) | 1d4 |
Critical Hit Threat Range | x2 |
Range Increment | 10 ft. |
Damage Type | Bludgeoning |
Weight | 1 lb. |
Version | SRD |
Sources | System Reference Document |
Description: With a sai, you get a +4 bonus on opposed attack rolls made to disarm an enemy (including the roll to avoid being disarmed if such an attempt fails). The sai is a special monk weapon. This designation gives a monk wielding a sai special options. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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