Name | Rapier |
---|---|
Sorted Name | Rapier |
Family | Weapons |
Category | Martial Weapons |
Subcategory | One-Handed Melee Weapons |
Item Slot | Held |
Price | 20 gp |
Price as Gold Pieces | 20 |
Creation Cost | 20 gp |
Damage (Small) | 1d4 |
Damage (Medium) | 1d6 |
Critical Hit Threat Range | 18-20/x2 |
Range Increment | - |
Damage Type | Piercing |
Weight | 2 lb. |
Hardness | 10 |
Hitpoints | 5 |
Aura | No aura (nonmagical) |
Version | SRD |
Sources | System Reference Document on page 120 |
Description: You can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with a rapier sized for you, even though it isn't a light weapon for you. You can't wield a rapier in two hands in order to apply 1-1/2 times your Strength bonus to damage. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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