Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Addiction | En | F- | Y | ! | 1a | T | G | Subject becomes addicted to a drug. |
Aid | En | N | Y | 1m/l | 1a | T | 5m | +1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10). |
Alicorn Lance | Ev | N | Y | 1r/l | 1a | C | G | Gain a unicorn's horn that can be a ranged touch attack to strike a foe once as a free action for 3d6 force damage. |
Align Weapon | T | W- | Y | 1m/l | 1a | T | 5m | Weapon becomes good, evil, lawful, or chaotic. |
Animalistic Power | T | W- | Y | 1m/l | 1a | T | 5m | |
Augury (M) (F) | D | N | N | ! | 1m | P | 6h | Learns whether an action will be good or bad. |
Aura Against Flame | A | N | N | 1r/l | 1a | P | G | Ignores 10 fire damage/attack and extinguish fires. |
Avoid Planar Effects | A | N | Y | 1m/l | 1ia | 20f | 30m | Provides temporary protection against overtly damaging planar traits. |
Balor Nimbus | T | N | N | 1r/l | 1a | P | G | Your flaming body deals 6d6 fire damage to foes in grapple. |
Bear's Endurance | T | W- | Y | 1m/l | 1a | T | 5m | Subject gains +4 to Con for 1 min./level. |
Benediction | A | W- | Y | 10m/l# | 1r | T | G | Subject gains a +2 luck bonus on saves, can reroll one attack roll, save, skill check, or ability check. |
Bewildering Substitution | I | W- | Y | 1r/l | 1a | C | G | Seemingly swap one ally with one enemy. |
Bewildering Visions | I | W- | Y | 1r/l | 1a | C | G | |
Blood Snow | N | F- | Y | 1r/l | 1a | M | G | Area of fallen snow drains 1d2 points of Con/round and causes nausea. |
Body Blades | T | N | N | 1m/l | 1a | P | 5m | Sprout spikes, deal 1d6 piercing damage (crit x2) to grapplers, or use as light melee weapon. +4 Escape Artist from net, rope, grapple, or entanglement. |
Body Ward | A | W- | Y | 1m/l#;x | 1a | T | G | Subject is protected against 5 points of ability damage to Strength, Dexterity, or Constitution; repeated use for different scores also increases damage absorbed. |
Boneblast | N- | F½|F- | Y | ! | 1a | T | G | Subject takes 1d3 Con damage as 1 bone breaks. |
Brambles | T | N | N | 1r/l | 1a | T | G | Wooden weapon grows spikes that deals +1/level (max +10) piercing + bludgeoning damage. |
Brumal Stiffening | T | R- | Y | 1r/l | 1a | C | G | Brittle weapon's hardness reduced by 5. |
Bull's Strength | T | W- | Y | 1m/l | 1a | T | 5m | Subject gains +4 to Str for 1 min./level. |
Calm Emotions | En | W- | Y | C:1r/l* | 1a | M | G | Calms creatures, negating emotion effects. |
Close Wounds | C | W½ | Y | ! | 1ia | C | G | Cure 1d4 +1/level (max +5) damage, even on another's turn (immediate). |
Cloud of Knives | C | N | N | 1r/l | 1a | P | G | Release one knife/round for 1d6 damage +1/3 levels (max +5). Ranged attack to hit with an attack bonus of your caster level + your key ability modifier. |
Conduit Of Life | C | N | N | 10m/l# | 1a | P | G | Heal* 2dl0+1/caster level (max. 10) points of damage to yourself while channeling positive energy. |
Conjure Ice Beast II | C | N | N | 1r/l* | 1r | C | G | Conjures ice creature to fight for you. |
Conjure Ice Object | C | N | N | 1m/l | 1a | P | 5m | Conjures an object made of ice. |
Consecrate (M) | Ev+ | N | N | 2h/l | 1a | C | 30m | Fills area with positive energy, making undead weaker. |
Cure Moderate Wounds | C | W½ | Y;* | ! | 1a | T | G | Cures 2d8 damage +1/level (max +10). |
Curse of Ill Fortune | N | W- | Y | 1m/l | 1a | M | 30m | Subject suffers -3 penalty on attacks, saves, and checks. |
Dance of Ruin | N- | R½ | Y | ! | 1r | C | G | Nondemons take 2d20 points of damage. |
Dark Way | I | N | Y | 1r/l | 1a | C | G | Creates temporary unbreakable bridge supporting up to 200 lbs./level. |
Vile Darkbolt | Ev- | F~ | Y | ! | 1a | C | G | Deals 1d8 damage/2 levels (max 5d8), half is cold damage, and stuns 1 round. |
Darkness | Ev | N | N | 10m/l* | 1a | T | 4h | 20-ft. radius of supernatural shadow. |
Death Knell | N- | W- | Y | !|10m/HD;x | 1a | T | G | Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 level. |
Deific Vengeance | C | W½ | Y | ! | 1a | C | G | God's punishment deals 1d6 damage/two caster levels (max 5d6). (1d6/level max 10d6 vs undead.) |
Delay Poison | C | F- | Y | 1h/l | 1a | T | 6h | Stops poison from harming subject for 1 hour/ level. |
Desecrate (M) | Ev- | N | Y | 2h/l | 1a | C | 30m | Fills area with negative energy, making undead stronger. |
Desiccate | N | F~ | Y | ! | 1a | C | G | Deals 1d6/2 levels dessication damage and dehydrates living creature. |
Detect Aberration | D | N | N | C:1m/l* | 1a | 60f | G | Reveals aberrations within 60 ft. |
Divine Flame | A | F½ | Y | 1r/l | 1a | 15f | G | Wards area against cold creatures. |
Divine Insight | D | N | N | 1h/l#* | 1a | P | G | You gain insight bonus of 5 + caster level on one single skill check. |
Divine Interdiction | A | W-|N | M;* | 1r/l | 1a | C | G | Prevents other divine characters from turning or rebuking. |
Divine Presence | T | N | N | 10m/l* | 1a | P | G | Gain a +5, +10, or +15 bonus on Intimidate checks against those who don't worship your deity. |
Divine Protection | En | W- | Y | 1m/l | 1a | M | 30m | Allies gain a +1 morale bonus to their Armor Class and on saving throws. |
Divine Zephyr | A | F½ | Y | 1r/l | 1a | 15f | G | Wards area against fire creatures. |
Eagle's Splendor | T | W- | Y | 1m/l | 1a | T | 5m | Subject gains +4 to Cha for 1 min./level. |
Ease Pain | C | W- | Y | ! | 1a | T | G | Removes lingering effects of pain. |
Elation | En | W- | Y | 1r/l | 1a | 80f | G | Allies gain +2 to Strength and Dexterity, +5 ft. of speed. |
Lesser Energized Shield | A | N | N | 1r/l | 1a | T | G | Shield provides user resistance 5, shield bash deals +1d6 damage. |
Enhance Magical Flow (M) | U | N | N | 10m/l | 1a | P | G | Gain a +1 enhancement bonus to spell DCs. |
Enthrall | En | W- | Y | 1h|< | 1r | M | G | Captivates all within 100 ft. + 10 ft./level. |
Estanna's Stew (F) | C | W½ | Y | !;x | 1r | 0f | G | Conjures stew that heals 1d6+1 per serving. |
Execration | N | W- | Y | 10m/l# | 1r | T | G | Target takes a -2 penalty on saves and must take the lower of two rolls on one attack. |
Expose The Dead | D | N | N | 1m/l* | 1a | P | G | Gain insight bonuses to locate undead or when investigating a corpse. |
Extend Tentacles | T | N | N | 1r/l | 1a | P | G | +5 ft. to reach of tentacle attack; also lengthens medusa's snakes. |
Eyes of the Zombie | D- | N | Y | 1h/l* | 30m | P | 6h | You see through a zombie's eyes. |
Filter | A | W- | Y | 10m/l | 1a | T | 1h | Makes subject resistant to inhaled toxins. |
Find Traps | D | N | N | 1m/l | 1a | P | 30m | Notice traps as a rogue does. |
Freedom of Breath | A | W- | Y | 10m/l | 1a | T | 1h | Protects against suffocation and dangerous vapors. |
Frost Breath | Ev | R½ | Y | ! | 1a | 30f | G | Icy breath deals 1d4 cold damage/2 levels (max 5d4). |
Frost Weapon | T | W- | N | 1r/l | 1a | T | G | Weapon gains frost special ability, +1d6 cold damage. |
Lesser Frostburn | N | F½ | Y | ! | 1a | T | G | Touch deals 1d12 frostburn damage +1/level (max +5). |
Fuse Arms | T | F- | Y | 10m/l | 1a | T | 1h | Multiple arms/tentacles become one pair of stronger limbs. |
Gaze Screen | A | W- | Y | 10m/l | 1a | T | G | Subject has a 50% chance to avoid gaze attacks. |
Gentle Repose (M) | N | W- | Y | 1d/l | 1a | T | G | Preserves one corpse. |
Ghost Touch Armor | T | W- | Y | 1m/l | 1a | T | 5m | Armor works normally against incorporeal attacks. |
Guidance of the Avatar | D | N | Y | 1m# | 1a | T | G | Provides +20 bonus to a skill check. |
Hand of Divinity | Ev | N | N | 1m/l | 1a | T | 30m | Gives +2 sacred or profane bonus on saving throws to worshiper of your patron. |
Healing Lorecall | D | N | N | 10m/l | 1a | P | 1h | If you have 5 or more ranks in Heal, you can remove harmful conditions with conjuration (healing) spells. |
Hold Person | En | W- | Y | 1r/l*;x | 1a | M | G | Paralyzes one humanoid for 1 round/level. |
Hydrate | C | W½ | Y;* | ! | 1a | T | G | Heals dessication damage. Heals 2d8 + 1/level (max +10) damage. |
Infernal Wound | T- | N | N | 1r/l | 1a | T | G | Weapon inflicts persistent, bleeding wounds. |
Inflict Moderate Wounds | N | W½ | Y | ! | 1a | T | G | Touch attack, 2d8 damage +1/level (max +10). |
Inky Cloud | C | N | N | 10m/l | 1a | 30f | 1h | Obscures sight underwater beyond 5 ft. |
Insignia of Alarm (F) | A | N | Y | ! | 1a | L | G | Alert bearers of special insignia. |
Iron Silence | T | W- | Y | 1h/l* | 1a | T | 6h | Armor touched has no armor check penalty on Hide and Move Silently checks for 1 hour/level. |
Knife Spray | Ev | R½ | Y | ! | 1a | C | G | Cone of droplets, 1d6 and +1/level damage (max +5). |
Lastai's Caress | En+ | N | Y | 1r/l | 1a | T | G | Intense feelings of good leave evil subject cowering, frightened, nauseated, or shaken. |
Lava Missile | C | R½ | N | ! | 1a | M | P | 1d4 fire damage; 1 missile/2 levels (max 5). Reflex save or catch fire. |
Light of Mercuria | Ev+ | N | Y | 10m/l*# | 1a | M | 1h | You radiate golden light, which you can expend as 2 bolts that deal 2d6 damage, 4d6 against undead and evil outsiders. |
Living Undeath | N | F- | Y | 1m/l | 1a | T | 30m | Subject becomes immune to critical hits and sneak attacks. |
Local Tremor | Ev | R- | N | 1m/l#;x | 1a | 30f | 5m | Light tremor shakes in a 30-ft. line. |
Locate Touchstone | D | N | N | ! | 1a | txt | 6h | Find nearest planar touchstone on the plane you currently inhabit. |
Legion's Magic Weapon | T | W- | Y | 1r/l | 1a | C | G | Allies' weapons gain +1 enhancement bonus. |
Make Whole | T | W- | Y | ! | 1a | C | 6h | Repairs an object. |
Manifestation Of The Deity | I | W- | N | 1d | 1sw | P | G | Create illusion of your deity, rendering enemies shaken for 1 round. |
Mark of the Outcast | N | W- | Y | P | 1a | C | 6h | Subject takes -5 penalty on bluff and Diplomacy checks and a -2 penalty to AC. |
Necrotic Cyst (F) | N- | F- | Y | ! | 1a | T | G | Encyst undead sac of tissue in subject, causing extra 1d6 damage when subject is harmed by undead natural weapons. |
Necrotic Scrying (F) | N- | N | N | 1m/l* | 1a | U | 4h | Hear or see encysted subject at a distance. |
Obscuring Snow | C | N | N | 1h/l | 1a | 30f | 6h | Obscures sight in a 30-ft. radius around the caster. |
Owl's Wisdom | T | W- | Y | 1m/l | 1a | T | 5m | Subject gains +4 to Wis for 1 min./level. |
Peaceful Serenity of Io | A | W- | Y | 10m | 1a | C | 1h | Grant subject +4 bonus on Concentration checks and against compulsions and fear effects. |
Phade's Fearsome Aspect | I | W- | Y | 1m/l | 1a | T | 5m | The target gains a +5 bonus on Intimidate checks and can demoralize as a swift action. |
Portal Well | T | N | N | 1r/l* | 1a | T | G | When you step into a portal affected by this spell, you can wait for a short time within an extradimensional space between the portal's entrance and exit. |
Quick March | T | W- | Y | 1r | 1a | M | G | Allies' speed increases by 30 ft. for 1 round |
Razorscales | T | N | N | 1r/l* | 1a | P | P | You deal lethal instead of nonlethal damage when grappling*. You must be a Scaled One. |
Remove Addiction | C | F- | Y | ! | 1a | T | G | Cures target of drug addictions. |
Remove Paralysis | C | W- | Y | ! | 1a | C | G | Frees one or more creatures from paralysis or slow effect. |
Resist Energy | A | F- | Y | 10m/l | 1a | T | 1h | Ignores 10 (or more) points of damage/attack from specified energy type. |
Resounding Voice | T | W- | N | 1m/l* | 1a | T | G | Target's voice carries 100-ft./level. |
Lesser Restoration | C | W- | Y | ! | 3r | T | G | Dispels magical ability penalty or repairs 1d4 ability damage. |
Rigor Mortis | N | F- | Y | 1d6+2r | 1a | T | G | Suspends all vital functions; target appears dead. |
Sap Strength | En- | F- | Y | ! | 1a | T | G | Subject becomes exhausted. |
Sense Weakness | D | W- | Y | 1d | 1a | T | G | Automatically confirm one critical hit. |
Shared Healing | C | W½ | Y | 1m/l | 1a | T | G | Subject creature can cure up to twice your caster level of its own hit points. |
Shatter | Ev | W-|F½ | Y | ! | 1a | C | G | Sonic vibration damages objects or crystalline creatures. |
Shield Other (F) | A | W- | Y | 1h/l* | 1a | C | 24h | You take half of subjects damage. |
Shroud of Undeath | N | N | N | 10m/l* | 1a | P | 1h | Negative energy shroud makes undead perceive you as undead. |
Silence | I | W-;|N | Y;*|N | 1m/l* | 1a | L | 30m | Negates sound in 15-ft. radius. |
Sound Burst | Ev | F~ | Y | ! | 1a | C | G | Deals 1d8 sonic damage to subjects; may stun them. |
Spawn Screen | N | W- | Y | 1h/l | 1a | T | 6h | You resist being transformed into an undead spawn if slain. |
Spectral Stag | C | N | Y | 1r/l | 1a | 0f | G | Phantom stag can bull rush and be a mount. |
Lesser Spell Immunity | A | W- | Y | 10m/l | 1a | T | G | As spell immunity, but only 1st and 2nd-level spells. |
Spell Shield | A | W- | Y | 1m/l | 1a | T | 5m | Target gains +3 resistance on saving throws against spells and spell-like abilities. |
Spider Leqs | T | N | N | 1m/l | 1a | P | 30m | You grow long spider legs that have a speed of 30 ft. and move on vertical surfaces. |
Spiritual Weapon | Ev | N | Y | 1r/l* | 1a | M | G | Magic weapon attacks on its own. |
Spores of the Vrock (M) | C- | F- | Y | ! | 1r | 5f | G | All within 5 ft. take 1d8 damage and 1d2 damage each round thereafter for 10 rounds. |
Stabilize | C | W- | Y | ! | 1sw | 50f | G | Cures 1 point of damage to all creatures in area. |
Static Veil | A | N | N | 1h/l | 10m | 0f | 6h | Scry DC increases by +1/level for targets within the area. |
Status | D | W- | Y | 1h/l | 1a | T | 24h | Monitors condition, position of allies. |
Stay the Hand | En | W- | Y | ! | 1ia | M | G | Change subject creature's attitude to helpful for 1 round. |
Stone Bones | T | W- | Y | 10m/l | 1a | T | 1h | Corporeal undead gains +3 natural armor bonus. |
Stone Fist | T | N | N | 1r/l* | 1a | P | G | Your fists become rocky bludgeoning weapons. |
Stonemantle | T | W- | N | 10m/l | 1a | C | 1h | Object gets hardness set to 8 and 15 hit points per inch unless it already has a better hardness. |
Stretch Weapon | T | W- | Y | 1r# | 1sw | 0f | G | Melee weapon gains 5 ft. of reach for one attack. |
Summon Elysian Thrush | C+ | N | N | 8h | 10m | C | 6h | Summon an Elysian thrush, which accelerates natural healing. |
Summon Monster II | C | N | N | 1r/l* | 1r | C | G | Calls extraplanar creature to fight for you. |
Summon Undead II | C- | N | N | 1r/l | 1r | C | G | Summons undead to fight for you. |
Sun Bolt | Ev | R~ | Y | 1r | 1a | M | P | Ray deals 2d6 damage, double damage against undead and creatures harmed by sunlight, triple damage against creatures damaged by sunlight. Reflex save or blind 1 round. |
Moderate Temporary Soul Binding | C | W- | N | 10m/l# | 2r | T | 1h | As Temporary Soul Binding, except the duration is longer. |
Thin Air | N | F- | N | 1m/l | 1a | M | 5m | Creatures suffer from altitude sickness. |
Tyche's Touch | A | W- | Y | 1d# | 1a | T | G | Confers a decreasing sacred bonus or penalty on the subject's next four saving throws, starting at +4 or -4. |
Undetectable Alignment | A | W- | Y | 1d | 1a | C | 24h | Conceals alignment for 24 hours. |
Unseen Crafter | C | N | N | 1d/l* | 1a | C | G | Invisible force obeys your command and can use the Craft skill. |
Veil of Shadow | Ev | N | N | 1m/l | 1a | P | 30m | Darkness grants you concealment. |
Wave of Grief | En | W- | Y | 1r/l | 1a | C | G | Cone imposes -3 penalty on attacks, checks, and saves. |
Zone of Truth | En | W- | Y | 1m/l | 1a | C | 30m | Subjects within range cannot lie. |