Name |
Prerequisites |
Benefit |
Wandstrike |
Use Magic Device 4 ranks. |
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War Chant |
Perform (sing) 7 ranks. |
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Warning Shout |
Bardic music, Perform 9 ranks, evasion.
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Warped Mind |
Aberration Blood. |
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Warrior of the Phalanx |
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Water Adaptation |
Aquatic half-elf. |
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Waterspawn |
Aberration Blood, one other aberrant feat. |
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We Few, We Happy Few |
Perform (oratory) 7 ranks. |
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Weak Will |
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You take a -3 penalty on Will saves.
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Weakening Touch |
Wis 17, Improved Unarmed Strike, Stunning Fist, base attack bonus +2. |
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Weapon Bound |
Devotion to a specific deity. |
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Improved Weapon Familiarity |
Base attack bonus +1. |
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Weapon Finesse |
Base attack bonus +1. |
With a light weapon, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls.
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Weapon Focus |
Proficiency with selected weapon, base attack bonus +1. |
You gain a +1 bonus on all attack rolls you make using the selected weapon.
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Greater Weapon Focus |
Proficiency with selected weapon, Weapon Focus with selected weapon, fighter level 8th. |
You gain a +1 bonus on all attack rolls you make using the selected weapon. This bonus stacks with other bonuses on attack rolls, including the one from Weapon Focus (see below).
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Weapon Specialization |
Proficiency with selected weapon, Weapon Focus with selected weapon, fighter level 4th. |
You gain a +2 bonus on all damage rolls you make using the selected weapon.
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Greater Weapon Specialization |
Proficiency with selected weapon, Greater Weapon Focus with selected weapon, Weapon Focus with selected weapon, Weapon Specialization with selected weapon, fighter level 12th. |
You gain a +2 bonus on all damage rolls you make using the selected weapon. This bonus stacks with other bonuses on damage rolls, including the one from Weapon Specialization (see below).
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Wedded To The Light |
Good alignment, ability to summon a familiar. |
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Whirlwind Attack |
Dex 13, Int 13, Combat Expertise, Dodge, Mobility, Spring Attack, base attack bonus +4. |
When you use the full attack action, you can give up your regular attacks and instead make one melee attack at your full base attack bonus against each opponent within reach.
When you use the Whirlwind Attack feat, you also forfeit any bonus or extra attacks granted by other feats, spells, or abilities.
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Improved Whirlwind Attack |
Int 13, Dex 23, Combat Expertise, Dodge, Mobility, Spring Attack, Whirlwind Attack. |
As a standard action, the character can make one melee attack for every five points of his or her base attack bonus (including epic attack bonus, round fractions down).
The character cannot attack any one opponent more than once as part of this action. These attacks (as well as all other attacks made until the start of the character's next turn) suffer a -4 penalty.
When using the Improved Whirlwind feat, the character also forfeits any bonus or extra attacks granted by other spells or abilities (such as Cleave or the haste spell).
Since these attacks are made as part of a standard action the character can't make a 5-foot step between any two of the attacks.
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Whispered Secrets |
Cleric level 1st, deity Vecna. |
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Widen Aura of Courage |
Cha 25, aura of courage class ability. |
The character's aura of courage extends to all allies within 100 feet of the character.
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Widen Aura of Despair |
Cha 25, aura of despair class ability. |
The character's aura of despair extends to all allies within 100 feet of the character.
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Widen Power |
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To use this feat, you must expend your psionic focus. You can alter a burst, emanation, line, or spread-shaped power to increase its area. (Powers that do not have an area of one of these four sorts are not affected by this feat.) Any numeric measurements of the power's area increase by 100%.
Using this feat increases the power point cost of the power by 4. The power's total cost cannot exceed your manifester level.
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Widen Spell |
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You can alter a burst, emanation, line, or spread shaped spell to increase its area. Any numeric measurements of the spell's area increase by 100%. A widened spell uses up a spell slot three levels higher than the spell's actual level.
Spells that do not have an area of one of these four sorts are not affected by this feat.
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Sudden Widen |
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Wild |
Survival 1 rank. |
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Wild Talent |
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Your latent power of psionics flares to life, conferring upon you the designation of a psionic character. As a psionic character, you gain a reserve of 2 power points and can take psionic feats, metapsionic feats, and psionic item creation feats. You do not, however, gain the ability to manifest powers simply by virtue of having this feat.
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Wild Touch |
Use Magic Device 8 ranks. |
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Willing Deformity |
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Windsinger |
Bardic music class feature, Perform (sing or wind instruments) 5 ranks. |
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Wingover |
Fly speed. |
A flying creature with this feat can change direction quickly once each round as a free action. This feat allows it to turn up to 180 degrees regardless of its maneuverability, in addition to any other turns it is normally allowed. A creature cannot gain altitude during a round when it executes a wingover, but it can dive.
The change of direction consumes 10 feet of flying movement.
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Winter's Champion |
Paladin level 1st. |
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Winter's Mount |
Special mount ability. |
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Wise Elder |
Leadership, Recognized Elder, membership in a tribe, old age. |
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Words of Creation |
Int 15, Cha 15, base Will save bonus +5. |
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Wounding Attack |
Base attack bonus +8. |
To use this feat, you must expend your psionic focus. You can make an attack with such vicious force that you wound your opponent. A wound deals 1 point of Constitution damage to your foe in addition to the usual damage dealt.
You must decide whether or not to use this feat prior to making an attack. If your attack misses, you still expend your psionic focus.
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