Index of Spells by Level - Artificer 4

Name
Save - Res Level Comps
Dur Range Recharge
Description
Censure Elementals
  Artificer 4  
    General

Deal 2d4 + 1/level damage each round to elementals.

Concurrent Infusions
  Artificer 4  
    General

Cast three 1st-level infusions simultaneously.

Greater Construct Energy Ward
  Artificer 4, Warforged 5  
    1 hour

As protection from energy, except that the target must be a construct.

Lesser Globe of Invulnerability
None - No Artificer 4, Sor/Wiz 4, Wuj 4 V, S, M
1 round/level (D) 10 ft. General

Stops 1st- through 3rd-level spell effects.

Humanoid Essence
  Arc 5, Artificer 4, Clr 5  
    General

Imposes upon a construct some of the weakness of the humanoid type.

Inflict Critical Damage
  Artificer 4  
    General

Deals 4d8 + 1/level damage (maximum +20) to a construct.

Iron Construct
  Artificer 4, Warforged 6  
    30 minutes

Construct gains DR 15/adamantine and takes half damage from acid and fire.

Item Alteration
  Artificer 4  
    1 hour

Item that provides a certain type of bonus provides a different type of bonus to the same value or roll.

Minor Creation
None - No Adp 4, Arc 4, Artifice 4, Artificer 4, Craft 4, Creation 4, Gnome 4, Sor/Wiz 4, Wuj 4 V, S, M
1 hour/level (D) 0 ft. 6 hours

Creates one cloth or wood object.

Natural Weapon Augmentation
  Artificer 4  
    General

Natural weapon gains special ability with up to +3 bonus market price modifier.

Repair Critical Damage
  Artificer 4, Sor/Wiz 4, Warforged 4  
    General

"Cures" 4d8 +1/level (max +20) points of damage to a construct.

Rusting Grasp
None - No Arc 4, Artificer 4, Blg 4, Drd 4, Metal 4, Slime 4, Wuj 4 V, S, DF
See text Touch 5 minutes

Your touch corrodes iron and alloys.

Weapon Augmentation (M)
  Artificer 4  
    General

Weapon gains special ability with up to +3 bonus market price modifier.