Name | locked Gauntlet |
---|---|
Sorted Name | Gauntlet, locked |
Family | Armor and Shields |
Category | Armor |
Subcategory | Extras |
Item Slot | Held |
Price | +10 gp |
Price as Gold Pieces | 10 |
Creation Cost | 10 gp |
Damage (Small) | 1d2 |
Damage (Medium) | 1d3 |
Critical Hit Threat Range | x2 |
Range Increment | - |
Damage Type | Bludgeoning |
Weight | +5 lb. |
Hardness | 10 |
Hitpoints | 2 |
Aura | No aura (nonmagical) |
Version | SRD |
Sources | System Reference Document |
Description: This armored gauntlet has small chains and braces that allow the wearer to attach a weapon to the gauntlet so that it cannot be dropped easily. It provides a +10 bonus on any roll made to keep from being disarmed in combat. Removing a weapon from a locked gauntlet or attaching a weapon to a locked gauntlet is a full-round action that provokes attacks of opportunity. The price given is for a single locked gauntlet. The weight given applies only if you're wearing a breastplate, light armor, or no armor. Otherwise, the locked gauntlet replaces a gauntlet you already have as part of the armor. While the gauntlet is locked, you can't use the hand wearing it for casting spells or employing skills. (You can still cast spells with somatic components, provided that your other hand is free.)Like a normal gauntlet, a locked gauntlet lets you deal lethal damage rather than nonlethal damage with an unarmed strike. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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